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20/05/2021 1:12 am
Had a small idea of a feat that would allow a player character the ability to do more damage based on the amount of MP an enemy has left. Maybe add an extra die of damage vs an enemy with less than half of their mana left. Or we could go with a bonus that continues to increase based on the percentage of mana left. Could also be a feat that can be taken more than once.
20/05/2021 9:56 pm
I wouldn't suggest it. That puts alot more work on the VM and unbalances combat for casters.
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