Chronomancer
The Chronomancer is a master of time manipulation and uses this power to gain the upper hand in combat. Their ability to look into and alter the flow of time itself gives them and edge like no other caster.
Level | Bonuses | Unarmed Die | Spell Die | Feats | Spells | SAL |
---|---|---|---|---|---|---|
1st | +1 Intellect | 1d4 | 1d4 | Mana Affinity [Time], Mana Beam, Detect Mana | Common | |
2nd | +1 Sanity | Haste, Magic Field, Slow, Message | ||||
3rd | 1d6 | Increase Speed, Mana Halo | ||||
4th | +1 Intellect | Prestidigitation | Uncommon | |||
5th | Rust, Weapon From Time, Wound, Mana Rain | |||||
6th | +1 Intellect, +1 Constitution, +2 Spell Attack | Mana Walk, Mana Ball | ||||
7th | Abnormal | |||||
8th | +1 Intellect, +6 Spell Attack | Arrow of Time | ||||
9th | +1 Dexterity, +1 Constitution, +1 Intellect, +1 Sanity, +2 Spell Craft | 1d8 | Alter Age | |||
10th | +1 Intellect, +1 Constitution | 1d10 | ||||
11th | +1 Intellect, +1 Sanity, +2 Spell Attack, +2 Spell Craft | Mana Ring, Mana Wall | ||||
12th | +1 Intellect | Mana Bolt, Mana Fall, Mana Tentacle | ||||
13th | Mana Trap | Rare | ||||
14th | +1 Intellect, +4 Spell Attack, +4 Spell Craft | Future Strike | ||||
15th | +1 Intellect | Foresight | ||||
16th | +1 Intellect | Very Rare | ||||
17th | +1 Intellect, +8 Spell Attack | 1d12 | Mana Blast | |||
18th | +1 Intellect, +1 Sanity | Erase From Time, Vision of the Past | ||||
19th | +1 Intellect, +2 Spell Craft | Stasis, Prophetic Vision | ||||
20th | +1 Dexterity, +1 Constitution, +1 Sanity, +3 Spell Craft, +20 Spell Attack |
Build Point Distribution
Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 13, Empathy 10
Level 1
BP: 12
Level One Bonus Spell: Mana Affinity [Time]
SAL: Unlock Common [-5 BP]
Spell: Mana Beam [-4 BP]
Spell: Detect Mana [-2]
Ability Score: Intellect [-1]
Level 2
BP: 13Spell: Haste [-4]
Spell: Magic Field [-2]
Spell: Slow [-4]
Spell: Message [-2]
Ability Score: Sanity [-1]
Level 3
BP: 13
Spell: Increase Speed [-4]
Spell: Mana Halo [-4]
SD: Unlock 1d6 [-5]
Level 4
BP: 13
SAL: Unlock Uncommon [-10]
Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]
Level 5
BP: 14
Bonus Spell: Rust
Spell: Weapon From Time [-6]
Spell: Wound [-4]
Spell: Mana Rain [-4]
Level 6
BP: 14
Spell: Mana Walk [-6]
Ability Score: Intellect [-1]
Spell: Mana Ball [-4]
Ability Score: Constitution [-1]
Training: Spell Attack [-2]
Level 7
BP: 15
SAL: Abnormal [-15]
Level 8
BP: 15
Spell: Arrow of Time [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]
Level 9
BP: 16
Bonus Spell: Alter Age
Spell Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Sanity [-1]
Skill: Spell Craft [-2]
Level 10
BP: 17
Ability Score: Intellect [-1]
Spell Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]
Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Mana Ring [-8]
Spell: Mana Wall [-4]
Skill: Spell Craft [-2]
Training: Spell Attack [-2]
Ability Score: Sanity [-1]
Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Mana Bolt [-8]
Spell: Mana Fall [-6]
Spell: Mana Tentacle [-4]
Level 13
BP: 20
Bonus Spell: Mana Trap
SAL: Unlock Rare [-20]
Level 14
BP: 20
Spell: Future Strike [-10]
Ability Score: Intellect [-1]
Training: Spell Attack [-4]
Skill: Spell Craft [-4]
Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Foresight [-10]
Roll Over BP: [+10]
Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]
Level 17
BP: 29
Bonus Spell: Soul Split
Spell Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Spell Attack [-8]
Level 18
BP: 24
Spell: Erase From Time [-12]
Spell: Vision of the Past [-10]
Ability Score: Intellect [+1]
Ability Score: Sanity [+1]
Level 19
BP: 25
Spell: Stasis [-10]
Ability Score: Intellect [+1]
Spell: Prophetic Vision[-12]
Skill: Spell Craft [-2]
Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Sanity [-1]
Ability Score: Constitution [-1]
Skill: Spell Craft [-3]