Druid

The Druid uses their magical aptitude to become close to the natural order and uses their high empathy to make companions of wild animals. By harnessing the powers of nature, they are capable of taking on aspects of animals and borrowing nature’s power.

LevelBonusesUnarmed DieSpell DieFeatsSpellsSAL
1st
+1 Intellect
1d41d4Magic Field, Mana Natural Attack, Detect PoisonCommon
2nd+1 EmpathyCommune With Beasts, Singsong, Share Senses, Message
3rd1d6Commune With Plants, Mana Augmentation
4th+1 IntellectPrestidigitationUncommon
5thDual CasterZone of Protection, String Shot
6th+1 Intellect, +1 Constitution, +2 Unarmed AttackWater Breathing, Scry
7thAbnormal
8th+1 Intellect, +6 Natural AttackMana Web
9th+1 Dexterity, +1 Constitution, +1 Intellect, +1 Empathy, +2 Survival1d8Spider Climb
10th+1 Intellect, +1 Constitution1d10
11th+1 Intellect, +1 Sanity, +2 Empathy, +2 SurvivalPurify, Cleanse
12th+1 IntellectWall Run, Zone of Nondetection, Summon Mana Eidolon
13thAnt HaulRare
14th+1 Intellect, +4 Unarmed Attack, +4 SurvivalSustenance
15th+1 IntellectWard
16th+1 IntellectVery Rare
17th+1 Intellect, +8 Unarmed Attack1d12Anthropomorphic Animal
18th+1 Intellect, +1 EmpathyConjuration, Charm
19th+1 Intellect, +2 SurvivalPolymorph, Fusion
20th+1 Dexterity, +1 Constitution, +1 Empathy, +3 Survival, +20 Unarmed Attack
Build Points Distribution

Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 10, Empathy 13

Level 1
BP: 12
Level One Bonus Spell: Magic Field
SAL: Unlock Common [-5 BP]
Spell: Mana Natural Attack [-4 BP]
Spell: Detect Poison [-2]
Ability Score: Intellect [-1]

Level 2
BP: 13
Spell: Commune With Beasts [-4]
Spell: Singsong [-2]
Spell: Share Senses [-4]
Spell: Message [-2]
Ability Score: Empathy [-1]

Level 3
BP: 13
Spell: Commune With Plants [-4]
Spell: Mana Augmentation [-4]
Unarmed Die: Unlock 1d6 [-5]

Level 4
BP: 13
SAL: Unlock Uncommon [-10]
Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]

Level 5
BP: 14
Bonus Spell: Zone of Protection
Spell: String Shot [-6]
Spell: Spit [-4]
Feat: Dual Caster [-4]

Level 6
BP: 14
Spell: Water Breathing [-6]
Ability Score: Intellect [-1]
Spell: Scry [-4]
Ability Score: Constitution [-1]
Training: Unarmed Attack [-2]

Level 7
BP: 15
SAL: Abnormal [-15]

Level 8
BP: 15
Spell: Mana Web [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]

Level 9
BP: 16
Bonus Spell: Spider Climb

Unarmed Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Empathy [-1]
Skill: Survival [-2]

Level 10
BP: 17
Ability Score: Intellect [-1]
Unarmed Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]

Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Purify[-8]
Spell: Cleanse [-6]
Skill: Survival [-2]
Ability Score: Empathy [-1]

Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Wall Run [-8]
Spell: Zone of Nondetection [-6]
Spell: Summon Mana Eidolon [-4]

Level 13
BP: 20
Bonus Spell: Ant Haul
SAL: Unlock Rare [-20]

Level 14
BP: 20
Spell: Sustenance [-10]
Ability Score: Intellect [-1]
Training: Unarmed Attack [-4]
Skill: Survival [-4]

Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Ward [-10]
Roll Over BP: [+10]

Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]

Level 17
BP: 29
Bonus Spell: Anthropomorphic Animal
Unarmed Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Unarmed Attack [-8]

Level 18
BP: 24
Spell: Conjuration [-12]
Spell: Charm [-10]
Ability Score: Intellect [+1]
Ability Score: Empathy [+1]

Level 19
BP: 25
Spell: Fusion [-12]
Ability Score: Intellect [+1]
Spell: Polymorph [-12]

Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Empathy [-1]
Ability Score: Constitution [-1]
Skill: Survival [-3]