Druid
The Druid uses their magical aptitude to become close to the natural order and uses their high empathy to make companions of wild animals. By harnessing the powers of nature, they are capable of taking on aspects of animals and borrowing nature’s power.
Level | Bonuses | Unarmed Die | Spell Die | Feats | Spells | SAL |
---|---|---|---|---|---|---|
1st | +1 Intellect | 1d4 | 1d4 | Magic Field, Mana Natural Attack, Detect Poison | Common | |
2nd | +1 Empathy | Commune With Beasts, Singsong, Share Senses, Message | ||||
3rd | 1d6 | Commune With Plants, Mana Augmentation | ||||
4th | +1 Intellect | Prestidigitation | Uncommon | |||
5th | Dual Caster | Zone of Protection, String Shot | ||||
6th | +1 Intellect, +1 Constitution, +2 Unarmed Attack | Water Breathing, Scry | ||||
7th | Abnormal | |||||
8th | +1 Intellect, +6 Natural Attack | Mana Web | ||||
9th | +1 Dexterity, +1 Constitution, +1 Intellect, +1 Empathy, +2 Survival | 1d8 | Spider Climb | |||
10th | +1 Intellect, +1 Constitution | 1d10 | ||||
11th | +1 Intellect, +1 Sanity, +2 Empathy, +2 Survival | Purify, Cleanse | ||||
12th | +1 Intellect | Wall Run, Zone of Nondetection, Summon Mana Eidolon | ||||
13th | Ant Haul | Rare | ||||
14th | +1 Intellect, +4 Unarmed Attack, +4 Survival | Sustenance | ||||
15th | +1 Intellect | Ward | ||||
16th | +1 Intellect | Very Rare | ||||
17th | +1 Intellect, +8 Unarmed Attack | 1d12 | Anthropomorphic Animal | |||
18th | +1 Intellect, +1 Empathy | Conjuration, Charm | ||||
19th | +1 Intellect, +2 Survival | Polymorph, Fusion | ||||
20th | +1 Dexterity, +1 Constitution, +1 Empathy, +3 Survival, +20 Unarmed Attack |
Build Points Distribution
Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 10, Empathy 13
Level 1
BP: 12
Level One Bonus Spell: Magic Field
SAL: Unlock Common [-5 BP]
Spell: Mana Natural Attack [-4 BP]
Spell: Detect Poison [-2]
Ability Score: Intellect [-1]
Level 2
BP: 13
Spell: Commune With Beasts [-4]
Spell: Singsong [-2]
Spell: Share Senses [-4]
Spell: Message [-2]
Ability Score: Empathy [-1]
Level 3
BP: 13
Spell: Commune With Plants [-4]
Spell: Mana Augmentation [-4]
Unarmed Die: Unlock 1d6 [-5]
Level 4
BP: 13
SAL: Unlock Uncommon [-10]
Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]
Level 5
BP: 14
Bonus Spell: Zone of Protection
Spell: String Shot [-6]
Spell: Spit [-4]
Feat: Dual Caster [-4]
Level 6
BP: 14
Spell: Water Breathing [-6]
Ability Score: Intellect [-1]
Spell: Scry [-4]
Ability Score: Constitution [-1]
Training: Unarmed Attack [-2]
Level 7
BP: 15
SAL: Abnormal [-15]
Level 8
BP: 15
Spell: Mana Web [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]
Level 9
BP: 16
Bonus Spell: Spider Climb
Unarmed Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Empathy [-1]
Skill: Survival [-2]
Level 10
BP: 17
Ability Score: Intellect [-1]
Unarmed Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]
Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Purify[-8]
Spell: Cleanse [-6]
Skill: Survival [-2]
Ability Score: Empathy [-1]
Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Wall Run [-8]
Spell: Zone of Nondetection [-6]
Spell: Summon Mana Eidolon [-4]
Level 13
BP: 20
Bonus Spell: Ant Haul
SAL: Unlock Rare [-20]
Level 14
BP: 20
Spell: Sustenance [-10]
Ability Score: Intellect [-1]
Training: Unarmed Attack [-4]
Skill: Survival [-4]
Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Ward [-10]
Roll Over BP: [+10]
Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]
Level 17
BP: 29
Bonus Spell: Anthropomorphic Animal
Unarmed Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Unarmed Attack [-8]
Level 18
BP: 24
Spell: Conjuration [-12]
Spell: Charm [-10]
Ability Score: Intellect [+1]
Ability Score: Empathy [+1]
Level 19
BP: 25
Spell: Fusion [-12]
Ability Score: Intellect [+1]
Spell: Polymorph [-12]
Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Empathy [-1]
Ability Score: Constitution [-1]
Skill: Survival [-3]