Spell Access Level: Very Rare
Mana Cost: >3
Potion / Rune / Scroll / Wand: No / No / Yes / No
Cast Time: 1 Standard Action
Duration: Instant (See Description)
The caster causes the ground the shake violently causing those within range to take 1 SD per 2 MC of bludgeoning damage and must make a Dexterity Save against the Spell DC or be knocked Prone. If the save is successful, they are Shaken for 1 round instead. All Fragile objects affected in the range receive the broken condition and all Brittle objects become Fragile. The affected area is considered difficult terrain for a number of rounds equal to to the caster’s level. The area effect covers 1 foot for every 1 MC used to cast the spell.