Spell Access Level: Cantrip
Mana Cost: 0
Potion / Rune / Scroll / Wand: No / Yes / No / No
Cast Time: 1 Swift Action
All “Mana” titled spells gain one of the following affinities and deal their affinity type of damage: joy, sorrow, fear, anger, love, hate, or, neutral. If the caster has a natural bloodline then the Emotion Affinity takes priority and “Mana” spells use the chosen affinity instead of the caster’s bloodline.
Which affinity the caster has must be chosen when the spell is taken and only the chosen affinity can be used and may not be changed afterwards. Characters can take Emotion Affinity more than once in order to gain different affinities and the same affinity cannot be chosen more than once.
Each affinity represents a spectrum of Emotion that the caster uses to cast their spells. Listed are examples of emotions associated with each affinity and their spectrum.
Joy: Happy, glad, glee, delight, content, merry, cheerful, jolly, manic
Sorrow: Sad, depressed, despair, regretful, disappointment, misery, dejected
Fear: Terror, anxiety, fret, cautious, petrified, phobic, scared, uncertain, confused, nervous
Anger: Wrath, livid, rage, provoked, aggressive, annoyed, resentful, aggravated, irate
Love: Infatuated, intimate, fondness, comfort, passion, endearment, adoration, attached, devoted
Hate: Repulsed, disgust, reviled, abhor, despise, loathe, detest, abhor, resent, averse, hostile
Neutral: Bored, careless, care free, reckless, tired, apathy, indifference, fatigued