High Jump

Spell Access Level: Common
Mana Cost: See Mass Chart
Potion / Rune / Scroll / Wand: Yes / Yes / Yes / No
Cast Time: 1 Swift Action
Range: Touch
Duration: 1 round / level

Target gains the ability to jump up to their Base Move Speed in height and can be done while standing on any surface they can move on. While in the air the target can perform any Standard and additional Swift Action they may have. The amount of MC required depends on the mass of the target.

Mass CategoryMana Cost
Minuscule1
Dainty5
Petite8
Slight10
Light15
Regular20
Heavy50
Substantial100
Massive500
Ponderous1,000 per every 1,000lbs.