Spell Access Level: Rare
Mana Cost: >3
Potion / Rune / Scroll / Wand: No / Yes / Yes / No
Cast Time: 1 Standard Action
Range: See Description
The caster creates a blast of mana that expands in all directions from the caster creating a wave of energy dealing 1 SD per 2 MC used to all targets in the area of effect. The diameter of the explosion is one 5 foot square per 1 MC in any and all directions originating from the caster. The spell may have additional effects depending on if the caster has a Mana Affinity or Emotion Affinity. Alternatively, the blast can only use the affinity effects without dealing damage at a cost of 1 MC per one 5 foot square.
- Fire – The blast deals fire damage and ignites flammable objects.
- Earth – The blast deals earth and bludgeoning damage providing the Broken condition to any objects with a Hardness DC less than the Spell DC.
- Water – The blast deals water damage and provides the Soaked condition for 1 round and all Small natural fires in the area are put out.
- Air – The blast deals air damage and provides the Prone condition to non-ethereal targets for 1 round and all loose Dainty targets are thrown into the air and land in random locations.
- Electricity – The blast deals shock damage and provides the Stunned condition for 1 round and all independent electronics whose size is smaller than the caster’s size category are short circuited giving them the Broken condition.
- Cold – The blast deals cold damage and provides the Chilled condition for 1 round and all surfaces are coated with a layer of frost.
- Acid – The blast deals acid damage and provides the Burned condition for 1 round to creatures and the Fragile condition to inanimate objects whose Hardness DC is less than the Spell DC.
- Light – The blast deals light damage and provides the Brightened condition to all targets and surfaces for 1 round.
- Shadow – The blast deals shadow damage and provides the Blind condition for 1 round.
- Ethereal – The blast deals ethereal damage and gives the Prone condition to ethereal targets for 1 round.
- Divine – The blast deals divine damage and provides the Blighted condition to all targets and surfaces for 1 round.
- Psychic – The blast deals psychic damage and provides the Shaken condition for 1 round.
- Qi – The blast deals qi damage and provides the Nauseated condition for 1 round.
- Life – The blast heals the target’s HP instead of damage and provides the Stabilize condition for 1 round.
- Death – The blast deals death damage and provides the Decayed condition for 1 round.
- Time – The blast deals time damage and provides the Fatigued condition for 1 round.
- Gravity – The blast deals gravity damage and provides the Encumbered condition for 1 round.
- Null – This blast deals null damage to the target’s MP instead of their HP and Nullifies any spell, rune, or magic item whose Spell DC is less than the MC used in this spell.
- Joy – The blast deals joy damage and provides a +1 bonus to Empathy Save for 1 round.
- Sorrow – The blast deals sorrow damage and provides the Flat Footed condition for 1 round.
- Fear – The blast deals fear damage and provides the Frightened condition for 1 round.
- Anger – The blast deals anger damage and provides the Enraged condition for 1 round.
- Love –The blast deals love damage and makes all targets Favorable towards the caster for 1 round.
- Hate –The blast deals hate damage and makes all targets Unfavorable towards the caster for 1 round.
- Neutral – The blast deals neutral damage and provides the Tranquil condition for 1 round.