Mana Missile
Spell Access Level: Common
Mana Cost: >2
Potion / Rune / Scroll / Wand: No / Yes / No / Yes
Cast Time: 1 Standard Action
Range: Long
Duration: Instant
The caster shoots a missile of mana from their finger tip at a target and deals 1 SD of damage to them and can launch additional missiles at a time that deal 1 SD per 2 MC each. The type of damage the missiles deal depends on the Mana Affinity of the caster.
- Fire – The attack deals fire damage.
- Earth – The attack deals earth damage.
- Water – The attack deals water damage.
- Air – The attack deals air damage.
- Electricity – The attack deals shock damage.
- Cold – The attack deals cold damage.
- Acid – The attack deals acid damage.
- Light – The attack deals light damage.
- Shadow – The attack deals shadow damage.
- Ethereal – The attack deals ethereal damage.
- Divine – The attack deals divine damage.
- Psychic – The attack deals psychic damage.
- Qi – The attack deals qi damage.
- Life – The attack heals the target’s HP instead of damage.
- Death – The attack deals death damage.
- Time – The attack deals time damage.
- Gravity – The attack deals gravity damage.
- Null – This attack deals null damage to the target’s MP instead of their HP.
- Joy – The natural attacks deal joy damage.
- Sorrow – The natural attacks deal sorrow damage.
- Fear – The natural attacks deal fear damage.
- Anger – The natural attacks deal anger damage.
- Love – The natural attacks deal love damage.
- Hate – The natural attacks deal hate damage.
- Neutral – The natural attacks deal neutral damage.