Necromancer

The Necromancer uses dark arts to raise the dead into undead creatures. Their arts and techniques are considered forbidden by many and is usually looked for only by those who do not fear the grave and the great beyond

LevelBonusesUnarmed DieSpell DieFeatsSpellsSAL
1st
+1 Intellect
1d41d4Mana Affinity [Death], Mana Missile, Detect ManaCommon
2nd+1 SanityAnimate Dead, Magic Field, Share Senses, Message
3rd1d6Commune With Corpse, Comprehend Languages
4th+1 IntellectPrestidigitationUncommon
5thDual CasterCreate Thrall, Wound, Bone Splinter
6th+1 Intellect, +1 Constitution, +2 Spell Attack Mana Walk, Mana Beam
7thAbnormal
8th+1 Intellect, +6 Spell AttackMana Web
9th+1 Dexterity, +1 Constitution, +1 Intellect, +1 Sanity, +2 Spell Craft1d8Health Drain
10th+1 Intellect, +1 Constitution1d10
11th+1 Intellect, +1 Sanity, +2 Spell Attack, +2 Spell CraftObscuring Mist, Mana Wall, Scry
12th+1 IntellectMana Bolt, Mana Rain, Summon Mana Eidolon
13thMana TrapRare
14th+1 Intellect, +4 Spell Attack, +4 Spell CraftDecompose
15th+1 IntellectMana Blast
16th+1 IntellectVery Rare
17th+1 Intellect, +8 Spell Attack1d12Soul Split
18th+1 Intellect, +1 SanityPhantasmal Killer, Health Sight
19th+1 Intellect, +2 Spell CraftMana Bloodline, Gate
20th+1 Dexterity, +1 Constitution, +1 Sanity, +3 Spell Craft, +20 Spell Attack
Build Points Distribution

Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 13, Empathy 10

Level 1
BP: 12
Level One Bonus Spell: Mana Affinity [Death]
SAL: Unlock Common [-5 BP]
Spell: Mana Missile [-4 BP]
Spell: Detect Mana [-2]
Ability Score: Intellect [-1]

Level 2
BP: 13
Spell: Animate Dead [-4]
Spell: Magic Field [-2]
Spell: Share Senses [-4]
Spell: Message [-2]
Ability Score: Sanity [-1]

Level 3
BP: 13
Spell: Commune With Corpse [-4]
Spell: Comprehend Languages [-4]
SD: Unlock 1d6 [-5]

Level 4

BP: 13
SAL: Unlock Uncommon [-10]

Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]

Level 5
BP: 14
Bonus Spell: Create Thrall
Spell: Bone Splinter [-6]
Spell: Wound [-4]
Feat: Dual Caster [-4]

Level 6
BP: 14
Spell: Mana Walk [-6]
Ability Score: Intellect [-1]
Spell: Mana Beam [-4]
Ability Score: Constitution [-1]
Training: Spell Attack [-2]

Level 7
BP: 15
SAL: Abnormal [-15]

Level 8
BP: 15
Spell: Mana Web [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]

Level 9
BP: 16
Bonus Spell: Health Drain

Spell Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Sanity [-1]
Skill: Spell Craft [-2]

Level 10
BP: 17
Ability Score: Intellect [-1]
Spell Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]

Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Obscuring Mist [-4]
Spell: Mana Wall [-4]
Spell: Scry [-4]
Skill: Spell Craft [-2]
Training: Spell Attack [-2]
Ability Score: Sanity [-1]

Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Mana Bolt [-8]
Spell: Mana Rain [-6]
Spell: Summon Mana Eidolon [-4]

Level 13
BP: 20
Bonus Spell: Mana Trap
SAL: Unlock Rare [-20]

Level 14
BP: 20
Spell: Decompose [-10]
Ability Score: Intellect [-1]
Training: Spell Attack [-4]
Skill: Spell Craft [-4]

Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Mana Blast [-10]
Roll Over BP: [+10]

Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]

Level 17
BP: 29
Bonus Spell: Soul Split
Spell Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Spell Attack [-8]

Level 18
BP: 24
Spell: Phantasmal Killer [-12]
Spell: Health Sight [-10]
Ability Score: Intellect [+1]
Ability Score: Sanity [+1]

Level 19
BP: 25
Spell: Mana Bloodline [-10]
Ability Score: Intellect [+1]
Spell: Gate [-12]
Skill: Spell Craft [-2]

Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Sanity [-1]
Ability Score: Constitution [-1]
Skill: Spell Craft [-3]