Nullmancer

The Nullmancer uses the forbidden arts of Null magic in order to counter and foil the casting and magic of other casters. They make their enemies powerless to defend themselves as they negate all their magic before striking them down while draining them of all their mana.

LevelBonusesUnarmed DieSpell DieFeatsSpellsSAL
1st
+1 Intellect
1d41d4Mana Affinity [Null], Nullify, Detect ManaCommon
2nd+1 SanityMana Ball, Magic Field, Mana Tentacle, Unseen Servant
3rd1d6Dual Caster, Counter Attack
4th+1 IntellectDetect CurseUncommon
5thMana Geyser, Mana Charge, Mana Augmentation
6th+1 Intellect, +1 Constitution, +2 Spell Attack Mana Walk, Mana Beam
7thAbnormal
8th+1 Intellect, +6 Spell AttackMana Ring
9th+1 Dexterity, +1 Constitution, +1 Intellect, +1 Sanity, +2 Spell Craft1d8Mana Trap
10th+1 Intellect, +1 Constitution1d10
11th+1 Intellect, +1 Sanity, +2 Spell Attack, +2 Spell CraftMana Breath, Mana Wall, Scry
12th+1 IntellectMana Bolt, Mana Halo, Mana Weapon
13thMagic DrainRare
14th+1 Intellect, +4 Spell Attack, +4 Spell CraftMagic Sight
15th+1 IntellectMana Blast
16th+1 IntellectVery Rare
17th+1 Intellect, +8 Spell Attack1d12Mana Bloodline
18th+1 Intellect, +1 SanityZone of Null, Soul Steal
19th+1 Intellect, +2 Spell CraftAnnihilation, Permanency
20th+1 Dexterity, +1 Constitution, +1 Sanity, +3 Spell Craft, +20 Spell Attack
Build Points Distribution

Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 13, Empathy 10

Level 1
BP: 12
Level One Bonus Spell: Mana Affinity [Null]
SAL: Unlock Common [-5 BP]
Spell: Nullify [-4 BP]
Spell: Detect Mana [-2]
Ability Score: Intellect [-1]

Level 2
BP: 13
Spell: Mana Ball [-4]
Spell: Magic Field [-2]
Spell: Mana Tentacle [-4]
Spell: Unseen Servant [-2]
Ability Score: Sanity [-1]

Level 3
BP: 13
Combat Feat: Dual Caster [-4]
Combat Feat: Counter Attack [-4]
SD: Unlock 1d6 [-5]

Level 4
BP: 13
SAL: Unlock Uncommon [-10]
Spell: Detect Curse [-2]
Ability Score: Intellect [-1]

Level 5
BP: 14
Bonus Spell: Mana Geyser
Spell: Mana Rain [-6]
Spell: Mana Charge [-4]
Spell: Mana Augmentation [-4]

Level 6
BP: 14
Spell: Mana Walk [-6]
Ability Score: Intellect [-1]
Spell: Mana Beam [-4]
Ability Score: Constitution [-1]
Training: Spell Attack [-2]

Level 7
BP: 15
SAL: Abnormal [-15]

Level 8
BP: 15
Spell: Mana Ring [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]

Level 9
BP: 16
Bonus Spell: Mana Trap

Spell Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Sanity [-1]
Skill: Spell Craft [-2]

Level 10
BP: 17
Ability Score: Intellect [-1]
Spell Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]

Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Mana Breath [-4]
Spell: Mana Wall [-4]
Spell: Scry [-4]
Skill: Spell Craft [-2]
Training: Spell Attack [-2]
Ability Score: Sanity [-1]

Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Mana Bolt [-8]
Spell: Mana Weapon [-6]
Spell: Mana Halo [-4]

Level 13
BP: 20
Bonus Spell: Magic Drain
SAL: Unlock Rare [-20]

Level 14
BP: 20
Spell: Magic Sight [-10]
Ability Score: Intellect [-1]
Training: Spell Attack [-4]
Skill: Spell Craft [-4]

Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Mana Blast [-10]
Roll Over BP: [+10]

Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]

Level 17
BP: 29
Bonus Spell: Mana Bloodline
Spell Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Spell Attack [-8]

Level 18
BP: 24
Spell: Zone of Null [-12]
Spell: Soul Steal [-10]
Ability Score: Intellect [+1]
Ability Score: Sanity [+1]

Level 19
BP: 25
Spell: Annihilation [-10]
Ability Score: Intellect [+1]
Spell: Permanency [-12]
Skill: Spell Craft [-2]

Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Sanity [-1]
Ability Score: Constitution [-1]
Skill: Spell Craft [-3]