Psionic

The Psionic uses mana to unlock the secrets of the mind to be able to influence others and even inflict madness. Their minds are attuned to the higher planes of existence making them capable of accessing forbidden powers beyond reality.

LevelBonusesUnarmed DieSpell DieFeatsSpellsSAL
1st
+1 Intellect
1d41d4Mana Affinity [Psychic], Mana Missile, Detect ManaCommon
2nd+1 SanityAgonize, Magic Field, Aphasia, Message
3rd1d6Basic Telekinesis, Force Push
4th+1 IntellectPrestidigitationUncommon
5thDual CasterFeather Fall, Read Mind, Mana Ball
6th+1 Intellect, +1 Constitution, +2 Spell Attack Mana Walk, Mana Beam
7thAbnormal
8th+1 Intellect, +6 Spell AttackAttract / Repel
9th+1 Dexterity, +1 Constitution, +1 Intellect, +1 Sanity, +2 Spell Craft1d8Inflict Insanity
10th+1 Intellect, +1 Constitution1d10
11th+1 Intellect, +1 Sanity, +2 Spell Attack, +2 Spell CraftShare Senses, Mana Wall, Scry
12th+1 IntellectTelepathy, Tongues, high Jump
13thJamais VuRare
14th+1 Intellect, +4 Spell Attack, +4 Spell CraftTelekinesis
15th+1 IntellectAnonymous
16th+1 IntellectVery Rare
17th+1 Intellect, +8 Spell Attack1d12Charm
18th+1 Intellect, +1 SanityRevile, Astral Projection
19th+1 Intellect, +2 Spell CraftTeleport, Possess
20th+1 Dexterity, +1 Constitution, +1 Sanity, +3 Spell Craft, +20 Spell Attack
Build Points Distribution

Starting Ability Scores
Strength 10, Dexterity 10, Constitution 11, Intellect 12, Sanity 13, Empathy 10

Level 1
BP: 12
Level One Bonus Spell: Mana Affinity [Psychic]
SAL: Unlock Common [-5 BP]
Spell: Mana Missile [-4 BP]
Spell: Detect Mana [-2]
Ability Score: Intellect [-1]

Level 2
BP: 13
Spell: Agonize [-4]
Spell: Magic Field [-2]
Spell: Aphasia [-4]
Spell: Message [-2]
Ability Score: Sanity [-1]

Level 3
BP: 13
Spell: Basic Telekinesis [-4]
Spell: Force Push [-4]
SD: Unlock 1d6 [-5]

Level 4

BP: 13
SAL: Unlock Uncommon [-10]

Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]

Level 5
BP: 14
Bonus Spell: Feather Fall
Spell: Read Mind [-6]
Spell: Mana Ball [-4]
Feat: Dual Caster [-4]

Level 6
BP: 14
Spell: Mana Walk [-6]
Ability Score: Intellect [-1]
Spell: Mana Beam [-4]
Ability Score: Constitution [-1]
Training: Spell Attack [-2]

Level 7
BP: 15
SAL: Abnormal [-15]

Level 8
BP: 15
Spell: Attract / Repel [-8]
Training Spell Attack [-6]
Ability Score: Intellect [-1]

Level 9
BP: 16
Bonus Spell: Inflict Insanity

Spell Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Sanity [-1]
Skill: Spell Craft [-2]

Level 10
BP: 17
Ability Score: Intellect [-1]
Spell Die: Unlock 1d10 [-15]
Ability Score: Constitution [-1]

Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Share Senses [-4]
Spell: Mana Wall [-4]
Spell: Scry [-4]
Skill: Spell Craft [-2]
Training: Spell Attack [-2]
Ability Score: Sanity [-1]

Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Telepathy [-8]
Spell: Tongues [-6]
Spell: High Jump [-4]

Level 13
BP: 20
Bonus Spell: Jamais Vu
SAL: Unlock Rare [-20]

Level 14
BP: 20
Spell: Telekinesis [-10]
Ability Score: Intellect [-1]
Training: Spell Attack [-4]
Skill: Spell Craft [-4]

Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: Anonymous [-10]
Roll Over BP: [+10]

Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]

Level 17
BP: 29
Bonus Spell: Charm
Spell Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Spell Attack [-8]

Level 18
BP: 24
Spell: Astral Projection [-12]
Spell: Revile [-10]
Ability Score: Intellect [+1]
Ability Score: Sanity [+1]

Level 19
BP: 25
Spell: Teleport [-10]
Ability Score: Intellect [+1]
Spell: Possess [-12]
Skill: Spell Craft [-2]

Level 20
BP: 26
Training: Spell Attack [-20]
Ability Score: Dexterity [-1]
Ability Score: Sanity [-1]
Ability Score: Constitution [-1]
Skill: Spell Craft [-3]