Rogue
The Rogue is a master of stealth and infiltration who uses stealth and shadows in order to attack their enemies without ever being seen. They strike fear in the heart of their enemies as well as the occasional knife.
Level | Bonuses | Unarmed Die | Spell Die | Feats | Spells | SAL |
---|---|---|---|---|---|---|
1st | +1 Intellect | 1d4 | 1d4 | Assassinate | Mana Affinity [Shadow], Detect Mana | Common |
2nd | +1 Dexterity | Out of Sight, Stealthy, Hide In Plain Sight | ||||
3rd | 1d6 | Forgettable, Untraceable | ||||
4th | +1 Intellect | Prestidigitation | Uncommon | |||
5th | Unarmored Defense, Sleight of Hand, Stealthy Steal | Hack | ||||
6th | +1 Intellect, +1 Dexterity, +2 One Handed | Skill Monkey, Feather Fall | ||||
7th | Abnormal | |||||
8th | +1 Intellect, +6 One Handed | Perfect Resist | ||||
9th | +1 Dexterity, +1 Strength, +1 Intellect, +1 Constitution, +2 Stealth | 1d8 | Magical Darkness | |||
10th | +1 Intellect, +1 Dexterity | 1d10 | ||||
11th | +1 Intellect, +1 Dexterity, +2 One Handed, +2 Stealth | Tracker, Night Stalker | Mana Halo | |||
12th | +1 Intellect | Improved Sneak Attack | Glitch, Luck | |||
13th | Knock Out | Rare | ||||
14th | +1 Intellect, +4 One Handed, +4 Stealth | Invisibility | ||||
15th | +1 Intellect | True Strike | ||||
16th | +1 Intellect | Very Rare | ||||
17th | +1 Intellect, +8 One Handed | 1d12 | Annihilation | |||
18th | +1 Intellect, +1 Dexterity | Gate, Anonymous | ||||
19th | +1 Intellect, +2 Stealth | Mana Bloodline, Disintegrate | ||||
20th | +1 Dexterity, +1 Constitution, +1 Strength, +20 Stealth, +3 One Handed |
Build Points Distribution
Starting Ability Scores
Strength 11, Dexterity 13, Constitution 10, Intellect 12, Sanity 10, Empathy 10
Level 1
BP: 12
Level One Bonus Spell: Mana Affinity (Shadow)
SAL: Unlock Common [-5 BP]
Combat Feat: Assassinate [-4BP]
Spell: Detect Mana [-2]
Ability Score: Intellect [-1]
Level 2
BP: 13
General Feat: Stealthy [-4]
General Feat: Out of Sight [-4]
General Feat: Hide In Plain Sight [-4]
Ability Score: Dexterity [-1]
Level 3
BP: 13
General Feat: Forgettable [-4]
General Feat: Untraceable [-4]
Unarmed Die: Unlock 1d6 [-5]
Level 4
BP: 13
SAL: Unlock Uncommon [-10]
Spell: Prestidigitation [-2]
Ability Score: Intellect [-1]
Level 5
BP: 14
Bonus Feat: Unarmored Defense
Spell: Hack [-6]
General Feat: Sleight of Hand [-4]
General Feat: Stealthy Steal [-4]
Level 6
BP: 14
Spell: Skill Monkey [-6]
Ability Score: Intellect [-1]
Spell: Feather Fall [-4]
Ability Score: Dexterity [-1]
Training: One Handed [-2]
Level 7
BP: 15
SAL: Abnormal [-15]
Level 8
BP: 15
Spell: Perfect Resist [-8]
Training: One Handed [-6]
Ability Score: Intellect [-1]
Level 9
BP: 16
Bonus Spell: Magical Darkness
Unarmed Die: Unlock 1d8 [-10]
Ability Score: Dexterity [-1]
Ability Score: Constitution [-1]
Ability Score: Intellect [-1]
Ability Score: Sanity [-1]
Skill: Stealth [-2]
Level 10
BP: 17
Ability Score: Intellect [-1]
Spell Die: Unlock 1d10 [-15]
Ability Score: Dexterity [-1]
Level 11
BP: 18
Ability Score: Intellect [-1]
Spell: Mana Halo [-4]
General Feat: Tracker [-4]
General Feat: Night Stalker [-4]
Skill: Stealth [-2]
Training: One Handed [-2]
Ability Score: Dexterity [-1]
Level 12
BP: 19
Ability Score: Intellect [-1]
Spell: Glitch [-8]
Spell: Luck [-6]
Combat Feat: Improved Sneak Attack [-4]
Level 13
BP: 20
Bonus Feat: Knock Out
SAL: Unlock Rare [-20]
Level 14
BP: 20
Spell: Invisibility [-10]
Ability Score: Intellect [-1]
Training: One Handed Attack [-4]
Skill: Stealth [-4]
Level 15
BP: 21
Ability Score: Intellect [-1]
Spell: True Strike [-10]
Roll Over BP: [+10]
Level 16
BP: 32
SAL: Unlock Very Rare [-25]
Ability Score: Intellect [-1]
Roll Over BP: [+6]
Level 17
BP: 29
Bonus Spell: Annihilation
Spell Die: Unlock 1d12 [-20]
Ability Score: Intellect [-1]
Training: Unarmed Attack [-8]
Level 18
BP: 24
Spell: Gate [-12]
Spell: Anonymous [-10]
Ability Score: Intellect [+1]
Ability Score: Dexterity [+1]
Level 19
BP: 25
Spell: Mana Bloodline [-10]
Ability Score: Intellect [+1]
Spell: Disintegrate [-12]
Skill: Stealth [-2]
Level 20
BP: 26
Training: One Handed Attack [-3]
Ability Score: Dexterity [-1]
Ability Score: Sanity [-1]
Ability Score: Constitution [-1]
Skill: Stealth [-20]