Ward
Spell Access Level: Rare
Mana Cost: >1
Potion / Rune / Scroll / Wand: No / Yes / Yes / No
Cast Time: 1 Standard Action
Range: Long Duration: 1 hour / level
Chosen area is warded keeping anything from entering, opening, or crossing except what the caster permits. Wards can be used to protect buildings, areas, vehicles, and even closed containers. Attempts to Teleport the area affected by Ward automatically fails. Rides are also unable to entered the area. Only targets chosen by the caster may enter the affected area otherwise, targets find themselves unable to across an impenetrable wall. The ward covers one 1 cubic foot for every 1 MC used and lasts for 1 hour per caster’s level.