Water Sense

Spell Access Level: Abnormal
Mana Cost: >1
Potion / Rune / Scroll / Wand: Yes / Yes / No / No
Cast Time: 1 Standard Action
Range: Touch
Duration: 1 round / level

The touch target causes the water to vibrate very slightly giving the caster water sense as the vibrations give accurate images of everything vibrating in the water. The water sense extends out or down by 1 foot for every 1 MC used. This can be used to see what is hidden behind objects or even be used to locate sneaking or invisible targets swimming. Any target that is touching or swimming through the water can be located including lost objects, vehicles, and creatures even if the are in Stealth or invisible. This does not identify anything not touching the water and ethereal targets are immune to this spell.