Weapons, Armor, & More
Weapons & Ammunition
The weapons are organized based on what time era they are available in. Each Time Era has access to the weapons in their weapon chart and all weapons from the weapon charts of the Time Eras before it, but not from the Time Eras after it unless the Verse Master decides to introduce certain technology sooner either through advancement, extraterrestrial interactions, or time travelers. Although the weapons and materials in each chart are available, the materials may be rare or hard to find and older weapons should be considered the standard or most common at weapon shops. Current Time Era charts represent the newest productions in technology and therefore the most expensive and rarest and this should be considered when deciding what weapons are available to Characters especially at lower levels.
Prehistoric Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Club, Ebony | One Handed | 3 lbs. | 30 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 feet | Fragile |
Combat Knife, Coral | One Handed | 1 lbs. | 15 | 1d3 | 1d4 | 1d6 | 0 | Slashing | x2 | 5 feet | Fragile |
Combat Knife, Ebony | One Handed | 1 lbs. | 10 | 1d3 | 1d4 | 1d6 | 0 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Combat Knife, Stone | One Handed | 4 lbs. | 15 | 1d3 | 1d4 | 1d6 | 0 | Slashing | x2 | 5 feet | |
Combat Knife, Ivory | One Handed | 1 lbs. | 20 | 1d3 | 1d4 | 1d6 | 0 | Slashing | x2 | 5 feet | |
Shortsword, Coral | One Handed | 2 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | Fragile |
Shortsword, Ebony | One Handed | 2 lbs. | 40 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Shortsword, Stone | One Handed | 5 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | |
Shortsword, Ivory | One Handed | 2 lbs. | 50 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | |
Longsword, Coral | One Handed | 4 lbs. | 75 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 10 feet | Fragile |
Longsword, Ebony | One Handed | 4 lbs. | 70 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 10 feet | Fragile, Nonlethal |
Longsword, Ivory | One Handed | 4 lbs. | 80 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 10 feet | |
Longsword, Stone | One Handed | 7 lbs. | 75 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 10 feet | |
Baton, Ebony | One Handed | 1 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 Feet | Fragile |
Baton, Ivory | One Handed | 1 lbs. | 50 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 Feet | |
Baton, Stone | One Handed | 4 lbs. | 45 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 Feet | |
Battle Hammer, Coral | One Handed | 4 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 5 feet | Break, Fragile |
Battle Hammer, Ebony | One Handed | 4 lbs. | 90 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 5 feet | Break, Fragile, Nonlethal |
Battle Hammer, Ivory | One Handed | 4 lbs. | 100 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 5 feet | Break |
Battle Hammer, Stone | One Handed | 7 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 5 feet | Break |
Battle Ax, Coral | One Handed | 3 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 5 feet | Fragile |
Battle Ax, Ebony | One Handed | 3 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Battle Ax, Stone | One Handed | 6 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 5 feet | |
Battle Ax, Ivory | One Handed | 3 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 5 feet | |
Sickle, Ivory | One Handed | 2 lbs. | 30 | 1d3 | 1d4 | 1d6 | 1 | Slashing | x2 | 5 feet | Trip |
Battle Mace, Coral | One Handed | 4 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | Fragile |
Battle Mace, Ebony | One Handed | 4 lbs. | 40 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Battle Mace, Stone | One Handed | 7 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | |
Battle Mace, Ivory | One Handed | 4 lbs. | 50 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | |
Machete, Ivory | One Handed | 2 lbs. | 50 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 Feet | |
Rapier, Coral | One Handed | 1 lbs. | 75 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 5 feet | Finesse, Fragile |
Rapier, Ebony | One Handed | 1 lbs. | 70 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 5 feet | Finesse, Fragile, Nonlethal |
Rapier, Ivory | One Handed | 1 lbs. | 80 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 5 feet | Finesse |
Flail, Coral | One Handed | 5 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Trip, Fragile |
Flail, Ebony | One Handed | 5 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Trip, Fragile, Nonlethal |
Flail, Stone | One Handed | 8 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Trip |
Flail, Ivory | One Handed | 5 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Trip |
Cutlass, Coral | One Handed | 5 lbs. | 45 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | Fragile |
Cutlass, Ebony | One Handed | 5 lbs. | 40 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Cutlass, Ivory | One Handed | 5 lbs. | 50 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Cutlass, Stone | One Handed | 8 lbs. | 45 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Shillelagh, Ebony | Two Handed | 5 lbs. | 90 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 10 feet | Fragile |
Broadsword, Coral | Two Handed | 5 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 10 feet | Fragile |
Broadsword, Ebony | Two Handed | 5 lbs. | 90 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 10 feet | Fragile, Nonlethal |
Broadsword, Stone | Two Handed | 8 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 10 feet | |
Broadsword, Ivory | Two Handed | 5 lbs. | 100 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 10 feet | |
War Hammer, Coral | Two Handed | 14 lbs. | 115 | 2d6 | 2d8 | 2d10 | 2 | Bludgeoning | x2 | 10 feet | Break, Fragile |
War Hammer, Ebony | Two Handed | 14 lbs. | 110 | 2d6 | 2d8 | 2d10 | 2 | Bludgeoning | x2 | 10 feet | Break, Fragile, Nonlethal |
War Hammer, Ivory | Two Handed | 14 lbs. | 120 | 2d6 | 2d8 | 2d10 | 2 | Bludgeoning | x2 | 10 feet | Break |
War Hammer, Stone | Two Handed | 17 lbs. | 115 | 2d6 | 2d8 | 2d10 | 2 | Bludgeoning | x2 | 10 feet | Break |
War Ax, Coral | Two Handed | 12 lbs. | 95 | 1d8 | 1d10 | 1d12 | 3 | Slashing | x2 | 10 feet | Fragile |
War Ax, Ebony | Two Handed | 12 lbs. | 90 | 1d8 | 1d10 | 1d12 | 3 | Bludgeoning | x2 | 10 feet | Fragile, Nonlethal |
War Ax, Ivory | Two Handed | 12 lbs. | 100 | 1d8 | 1d10 | 1d12 | 3 | Slashing | x2 | 10 feet | |
War Ax, Stone | Two Handed | 15 lbs. | 95 | 1d8 | 1d10 | 1d12 | 3 | Slashing | x2 | 10 feet | |
Scythe, Ivory | Two Handed | 10 lbs. | 100 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 10 feet | Deadly |
War Mace, Coral | Two Handed | 8 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 10 feet | Fragile |
War Mace, Ebony | Two Handed | 8 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 10 feet | Fragile, Nonlethal |
War Mace, Ivory | Two Handed | 8 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 10 feet | |
War Mace, Stone | Two Handed | 11 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 10 feet | |
Pick, Stone | Two Handed | 6 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 5 feet | |
Pickax, Stone | Two Handed | 10 lbs. | 45 | 1d4 | 1d6 | 1d8 | 2 | Slashing & Piercing | x2 | 5 feet | |
Escrima Sticks, Ebony | Dual | 3 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 feet | Finesse, Fragile |
Parrying Daggers, Coral | Dual | 2 lbs. | 45 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | Fragile |
Parrying Daggers, Ebony | Dual | 2 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Parrying Daggers, Stone | Dual | 5 lbs. | 45 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | |
Parrying Daggers, Ivory | Dual | 2 lbs. | 50 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | |
Butterfly Swords, Coral | Dual | 5 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 5 feet | Fragile |
Butterfly Swords, Ebony | Dual | 5 lbs. | 90 | 1d6 | 1d8 | 1d10 | 1 | Bludgeoning | x2 | 5 feet | Fragile, Nonlethal |
Butterfly Swords, Ivory | Dual | 5 lbs. | 100 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 5 feet | |
Butterfly Swords, Stone | Dual | 8 lbs. | 95 | 1d6 | 1d8 | 1d10 | 1 | Slashing | x2 | 5 feet | |
Hook Swords, Coral | Dual | 5 lbs. | 115 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 10 feet | Trip, Fragile |
Hook Swords, Ebony | Dual | 5 lbs. | 110 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 10 feet | Trip, Fragile, Nonlethal |
Hook Swords, Ivory | Dual | 5 lbs. | 120 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 10 feet | Trip |
Hook Swords, Stone | Dual | 8 lbs. | 115 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 10 feet | Trip |
Gauntlets, Ivory | Unarmed | 1 lbs. | 50 | 3 | 5 | 7 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Gauntlets, Coral | Unarmed | 4 lbs. | 40 | 3 | 5 | 7 | – | Bludgeoning | x2 | 5 feet | Unarmed, Fragile |
Gauntlets, Stone | Unarmed | 4 lbs. | 45 | 3 | 5 | 7 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Spiked Gauntlets, Coral | Unarmed | 2 lbs. | 95 | 4 | 6 | 8 | – | Piercing | x2 | 5 feet | Unarmed, Fragile |
Spiked Gauntlets, Ivory | Unarmed | 2 lbs. | 100 | 4 | 6 | 8 | – | Piercing | x2 | 5 feet | Unarmed |
Spiked Gauntlets, Stone | Unarmed | 5 lbs. | 95 | 4 | 6 | 8 | – | Piercing | x2 | 5 feet | Unarmed |
Halberd, Coral | Spear | 13 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Slashing & Piercing | x2 | 15 feet | Fragile |
Halberd, Ebony | Spear | 13 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 15 feet | Fragile, Nonlethal |
Halberd, Stone | Spear | 15 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Slashing & Piercing | x2 | 15 feet | |
Halberd, Ebony | Spear | 13 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Slashing & Piercing | x2 | 15 feet | |
Javelin, Coral | Spear | 10 lbs. | 50 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 15 feet | Fragile |
Javelin, Ivory | Spear | 10 lbs. | 50 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 15 feet | |
Javelin, Stone | Spear | 13 lbs. | 45 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 15 feet | |
Javelin, Ebony | Spear | 10 lbs. | 40 | 1d4 | 1d6 | 1d8 | 1 | Piercing, Fragile | x2 | 15 feet | |
Bow Staff, Ebony | Spear | 4 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 15 feet | Fragile |
Trident, Ebony | Spear | 4 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 15 feet | Fragile, Nonlethal |
Trident, Ivory | Spear | 4 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 15 feet | |
Trident, Coral | Spear | 4 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 15 feet | Fragile |
Trident, Stone | Spear | 7 lbs. | 95 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 15 feet | |
Channeling Stave, Ebony | Spear | 4 lbs. | 70 | 1d3 | 1d4 | 1d6 | 0 | Bludgeoning | x2 | 15 feet | Fragile, Spell Attack +1 |
Shortbow, Coral | Ranged | 2 lbs. | 40 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 50 feet | Fragile |
Shortbow, Ebony | Ranged | 2 lbs. | 40 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 50 feet | Fragile |
Shortbow, Ivory | Ranged | 2 lbs. | 50 | 1d4 | 1d6 | 1d8 | 1 | Piercing | x2 | 50 feet | |
Longbow, Coral | Ranged | 3 lbs. | 90 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 100 feet | Fragile |
Longbow, Ebony | Ranged | 3 lbs. | 90 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 100 feet | Fragile |
Longbow, Ivory | Ranged | 3 lbs. | 100 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 100 feet | |
Crossbow, Ebony | Ranged | 5 lbs. | 90 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 75 feet | Fragile |
Slingshot, Ebony | Ranged | 1 lbs. | 20 | 1d2 | 1d3 | 1d4 | 0 | Bludgeoning | x2 | 20 feet | Fragile |
Blowgun | Ranged | 1 lbs. | 20 | 1d2 | 1d3 | 1d4 | 0 | Piercing | x2 | 30 feet | |
Throwing Knife, Coral | Thrown | 1 lbs. | 25 | 1d3 | 1d4 | 1d6 | 0 | Piercing | x2 | Throw | Fragile |
Throwing Knife, Ivory | Thrown | 1 lbs. | 30 | 1d3 | 1d4 | 1d6 | 0 | Piercing | x2 | Throw | |
Throwing Ax, Coral | Thrown | 2 lbs. | 25 | 1d3 | 1d4 | 1d6 | 0 | Piercing | x2 | Throw | Fragile |
Throwing Ax, Ivory | Thrown | 2 lbs. | 30 | 1d3 | 1d4 | 1d6 | 0 | Piercing | x2 | Throw | |
Claw Blades, Coral | Exotic | 2 lbs. | 45 | 1d3 | 1d4 | 1d6 | 1 | Slashing | x2 | 5 Feet | Fragile |
Claw Blades, Ivory | Exotic | 2 lbs. | 50 | 1d3 | 1d4 | 1d6 | 1 | Slashing | x2 | 5 Feet | |
Meteor Hammer, Coral | Exotic | 3 lbs. | 85 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Ebony | Exotic | 3 lbs. | 80 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Ivory | Exotic | 3 lbs. | 95 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Stone | Exotic | 3 lbs. | 90 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Battle Poi | Exotic | 2 lbs. | 80 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Fragile |
Sword Cane, Coral | Exotic | 2 lbs. | 45 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | Fragile |
Sword Cane, Ebony | Exotic | 2 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | Fragile, Nonlethal |
Sword Cane, Ivory | Exotic | 2 lbs. | 50 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | |
Sword Cane, Stone | Exotic | 5 lbs. | 45 | 1d4 | 1d6 | 1d8 | 0 | Slashing | x2 | 5 feet | |
Whip | Exotic | 1 lbs. | 100 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 20 feet | Trip, Finesse |
Bludgeoning Debris | Improvised | 1 lbs. | 20 | 1d3 | 1d4 | 1d6 | 0 | Bludgeoning | x2 | 5 feet | |
Branch | Improvised | 1 lbs. | 5 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 feet | Fragile |
Bat, Ebony | Improvised | 1 lbs. | 40 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 Feet | Fragile |
Small Object | Improvised | 1 lbs. | 10 | 1d3 | 1d4 | 1d6 | 0 | Bludgeoning | x2 | 5 feet | Fragile |
Rock | Improvised | ½ lbs. | 5 | 1d3 | 1d4 | 1d6 | 0 | Bludgeoning | x2 | 5 feet | Fragile |
Spare Arrow, Ebony | Improvised | 1/10 lbs. | 4 | 1d2 | 1d3 | 1d4 | 0 | Piercing | x2 | 5 feet | Fragile, Nonlethal |
Spare Arrow, Ivory | Improvised | 1/10 lbs. | 5 | 1d2 | 1d3 | 1d4 | 0 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Stone | Improvised | 2.5/10 lbs. | 4.5 | 1d2 | 1d3 | 1d4 | 0 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Coral | Improvised | 1/10 lbs. | 4.5 | 1d2 | 1d3 | 1d4 | 0 | Piercing | x2 | 5 feet | Fragile |
Ancient Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Combat Knife, Bronze | One Handed | 1 lbs. | 25 | 1d3 | 1d4 | 1d6 | 1 | Slashing | x2 | 5 feet | Fragile |
Combat Knife, Iron | One Handed | 3 lbs. | 30 | 1d3 | 1d4 | 1d6 | 1 | Slashing | x2 | 5 feet | |
Combat Knife, Obsidian | One Handed | 1 lbs. | 35 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 feet | Fragile |
Shortsword, Bronze | One Handed | 2 lbs. | 55 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | Fragile |
Shortsword, Iron | One Handed | 4 lbs. | 60 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Shortsword, Obsidian | One Handed | 2 lbs. | 65 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | Fragile |
Longsword, Bronze | One Handed | 4 lbs. | 85 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 10 feet | Fragile |
Longsword, Iron | One Handed | 6 lbs. | 90 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 10 feet | |
Longsword, Obsidian | One Handed | 4 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Fragile |
Baton, Iron | One Handed | 4 lbs. | 110 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | |
Battle Hammer, Bronze | One Handed | 4 lbs. | 105 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Break, Fragile |
Battle Hammer, Iron | One Handed | 6 lbs. | 110 | 1d6 | 1d8 | 1d10 | 2 | Bludgeoning | x2 | 5 feet | Break |
Battle Hammer, Obsidian | One Handed | 4 lbs. | 115 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | Break, Fragile |
Battle Ax, Bronze | One Handed | 3 lbs. | 105 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 5 feet | Fragile |
Battle Ax, Iron | One Handed | 5 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 5 feet | |
Battle Ax, Obsidian | One Handed | 3 lbs. | 115 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 5 feet | Fragile |
Sickle, Bronze | One Handed | 2 lbs. | 35 | 1d3 | 1d4 | 1d6 | 2 | Slashing | x2 | 5 feet | Trip, Fragile |
Battle Mace, Bronze | One Handed | 4 lbs. | 55 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 5 feet | Fragile |
Battle Mace, Iron | One Handed | 6 lbs. | 60 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 5 feet | |
Battle Mace, Obsidian | One Handed | 4 lbs. | 65 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 5 feet | Fragile |
Machete, Obsidian | One Handed | 2 lbs. | 65 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 Feet | Fragile |
Rapier, Bronze | One Handed | 1 lbs. | 85 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 5 feet | Finesse, Fragile |
Flail, Bronze | One Handed | 5 lbs. | 105 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 5 feet | Trip, Fragile |
Flail, Iron | One Handed | 7 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 5 feet | Trip |
Flail, Obsidian | One Handed | 5 lbs. | 115 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Trip, Fragile |
Cutlass, Bronze | One Handed | 5 lbs. | 55 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | Fragile |
Cutlass, Iron | One Handed | 7 lbs. | 60 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | |
Cutlass, Obsidian | One Handed | 5 lbs. | 65 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | Fragile |
Broadsword, Bronze | Two Handed | 5 lbs. | 105 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 10 feet | Fragile |
Broadsword, Iron | Two Handed | 7 lbs. | 110 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 10 feet | |
Broadsword, Obsidian | Two Handed | 5 lbs. | 115 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 10 feet | Fragile |
War Hammer, Bronze | Two Handed | 14 lbs. | 125 | 2d6 | 2d8 | 2d10 | 3 | Bludgeoning | x2 | 10 feet | Break, Fragile |
War Hammer, Iron | Two Handed | 16 lbs. | 130 | 2d6 | 2d8 | 2d10 | 3 | Bludgeoning | x2 | 10 feet | Break |
War Hammer, Obsidian | Two Handed | 14 lbs. | 135 | 2d6 | 2d8 | 2d10 | 5 | Bludgeoning | x2 | 10 feet | Break, Fragile |
War Ax, Bronze | Two Handed | 12 lbs. | 105 | 1d8 | 1d10 | 1d12 | 4 | Slashing | x2 | 10 feet | Fragile |
War Ax, Iron | Two Handed | 14 lbs. | 110 | 1d8 | 1d10 | 1d12 | 4 | Slashing | x2 | 10 feet | |
War Ax, Obsidian | Two Handed | 12 lbs. | 115 | 1d8 | 1d10 | 1d12 | 6 | Slashing | x2 | 10 feet | Fragile |
Scythe, Obsidian | Two Handed | 10 lbs. | 115 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Deadly, Fragile |
War Mace, Bronze | Two Handed | 8 lbs. | 105 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 10 feet | Fragile |
War Mace, Iron | Two Handed | 10 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 10 feet | |
War Mace, Obsidian | Two Handed | 8 lbs. | 115 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 10 feet | Fragile |
Pick, Iron | Two Handed | 5 lbs. | 60 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 5 feet | |
Pickax, Iron | Two Handed | 9 lbs. | 60 | 1d4 | 1d6 | 1d8 | 2 | Slashing & Piercing | x2 | 5 feet | |
Parrying Daggers, Bronze | Dual | 2 lbs. | 55 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | Fragile |
Parrying Daggers, Iron | Dual | 4 lbs. | 60 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | |
Parrying Daggers, Obsidian | Dual | 2 lbs. | 65 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | Fragile |
Butterfly Swords, Bronze | Dual | 5 lbs. | 105 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 5 feet | Fragile |
Butterfly Swords, Iron | Dual | 7 lbs. | 110 | 1d6 | 1d8 | 1d10 | 2 | Slashing | x2 | 5 feet | |
Butterfly Swords, Obsidian | Dual | 5 lbs. | 115 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 5 feet | Fragile |
Hook Swords, Bronze | Dual | 5 lbs. | 125 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 10 feet | Trip, Fragile |
Hook Swords, Iron | Dual | 7 lbs. | 130 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 10 feet | Trip |
Hook Swords, Obsidian | Dual | 5 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 10 feet | Trip, Fragile |
Dueling Revolvers, Clockwork | Dual | 10 lbs. | 200 | 1d8 | 1d10 | 1d12 | 3 | Piercing | x2 | 50 feet | Fatal |
Caestus | Unarmed | .5 lb. | 25 | 1 | 2 | 3 | – | Bludgeoning | x2 | 5 feet | |
Gauntlets, Bronze | Unarmed | 1 lbs. | 55 | 4 | 6 | 8 | – | Bludgeoning | x2 | 5 feet | Unarmed, Fragile |
Gauntlets, Iron | Unarmed | 3 lbs. | 60 | 4 | 6 | 8 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Gauntlets, Obsidian | Unarmed | 1 lbs. | 65 | 6 | 8 | 10 | – | Bludgeoning | x2 | 5 feet | Unarmed, Fragile |
Spiked Gauntlets, Bronze | Unarmed | 2 lbs. | 105 | 5 | 7 | 9 | – | Piercing | x2 | 5 feet | Unarmed, Fragile |
Spiked Gauntlets, Iron | Unarmed | 4 lbs. | 110 | 5 | 7 | 9 | – | Piercing | x2 | 5 feet | Unarmed |
Spiked Gauntlets, Obsidian | Unarmed | 2 lbs. | 115 | 7 | 9 | 11 | – | Piercing | x2 | 5 feet | Unarmed, Fragile |
Iron Knuckles | Unarmed | 2 lbs. | 30 | 1 | 2 | 3 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Halberd, Bronze | Spear | 12 lbs. | 105 | 1d6 | 1d8 | 1d10 | 3 | Slashing & Piercing | x2 | 15 feet | Fragile |
Halberd, Iron | Spear | 14 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Slashing & Piercing | x2 | 15 feet | |
Halberd, Obsidian | Spear | 12 lbs. | 115 | 1d6 | 1d8 | 1d10 | 5 | Slashing & Piercing | x2 | 15 feet | Fragile |
Javelin, Bronze | Spear | 10 lbs. | 55 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 15 feet | Fragile |
Javelin, Iron | Spear | 12 lbs. | 60 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 15 feet | |
Javelin, Obsidian | Spear | 10 lbs. | 65 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 15 feet | Fragile |
Trident, Bronze | Spear | 4 lbs. | 105 | 1d6 | 1d8 | 1d10 | 3 | Piercing | x2 | 15 feet | Fragile |
Trident, Iron | Spear | 4 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Piercing | x2 | 15 feet | |
Trident, Obsidian | Spear | 4 lbs. | 115 | 1d6 | 1d8 | 1d10 | 5 | Piercing | x2 | 15 feet | Fragile |
Channeling Stave, Bronze | Spear | 6 lbs. | 115 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 15 feet | Fragile, Spell Attack +2 |
Crossbow, Clockwork | Ranged | 10 lbs. | 100 | 1d6 | 1d8 | 1d10 | 2 | Piercing | x2 | 75 feet | |
Blunderbuss, Clockwork | Ranged | 8 lbs. | 150 | 1d8 | 1d10 | 1d12 | 1 | Bludgeoning | x3 | 30 feet | |
Pistol, Clockwork | Ranged | 10 lbs. | 200 | 1d10 | 1d12 | 2d8 | 3 | Piercing | 50 feet | Fatal | |
Rifle, Clockwork | Ranged | 15 lbs. | 250 | 1d12 | 2d8/+4 | 1d20 | 4 | Piercing | 100 feet | Fatal | |
Sniper Rifle, Clockwork | Ranged | 17 lbs. | 300 | 1d12 | 2d8 | 1d20 | 5 | Piercing | 500 feet | Fatal | |
Bomb, Blackpowder | Thrown | 3 lbs. | 150 | 2d6 | 2d8 | 2d10 | 1 | Explosive | x3 | Throw | Deadly |
Throwing Knife, Iron | Thrown | 3 lbs. | 40 | 1d3 | 1d4 | 1d6 | 1 | Piercing | x2 | Throw | |
Throwing Ax, Iron | Thrown | 5 lbs. | 40 | 1d3 | 1d4 | 1d6 | 1 | Piercing | x2 | Throw | |
Smoke Grenade | Thrown | 1 lbs. | 50 | – | – | – | – | Bludgeoning | – | 20 sqr feet | Smoke |
Meteor Hammer, Bronze | Exotic | 3 lbs. | 95 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Iron | Exotic | 4 lbs. | 105 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Battle Poi, Bronze | Exotic | 3 lbs. | 95 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Battle Poi, Iron | Exotic | 4 lbs. | 105 | 1d4 | 1d6 | 1d8 | 1 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Claw Blades, Bronze | Exotic | 2 lbs. | 55 | 1d3 | 1d4 | 1d6 | 2 | Slashing | x2 | 5 Feet | Fragile |
Claw Blades, Iron | Exotic | 4 lbs. | 60 | 1d3 | 1d4 | 1d6 | 2 | Slashing | x2 | 5 Feet | |
Sword Cane, Bronze | Exotic | 2 lbs. | 55 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | Fragile |
Sword Cane, Iron | Exotic | 4 lbs. | 60 | 1d4 | 1d6 | 1d8 | 1 | Slashing | x2 | 5 feet | |
Sword Cane, Obsidian | Exotic | 2 lbs. | 65 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | Fragile |
Chain Whip, Iron | Exotic | 4 lbs. | 110 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 20 feet | Trip |
Bat, Iron | Exotic | 4 lbs. | 90 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 5 feet | |
Spare Arrow, Bronze | Improvised | 1/10 lbs. | 5.5 | 1d2 | 1d3 | 1d4 | 1 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Iron | Improvised | 2/10 lbs. | 6 | 1d2 | 1d3 | 1d4 | 1 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Obsidian | Improvised | 1/10 lbs. | 6.5 | 1d2 | 1d3 | 1d4 | 3 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Bronze | Improvised | 3/10 lbs. | 6.5 | 1d2 | 1d3 | 1d4 | 2 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Iron | Improvised | 4/10 lbs. | 7 | 1d2 | 1d3 | 1d4 | 2 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Obsidian | Improvised | 3/10 lbs. | 7.5 | 1d2 | 1d3 | 1d4 | 4 | Piercing | x2 | 5 feet | Fragile |
Medieval Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Combat Knife, Steel | One Handed | 3 lbs. | 40 | 1d3 | 1d4 | 1d6 | 2 | Slashing | x2 | 5 feet | |
Combat Knife, Mithral | One Handed | 1 lbs. | 45 | 1d3 | 1d2 | 1d6 | 2 | Slashing | x2 | 5 feet | |
Shortsword, Steel | One Handed | 4 lbs. | 70 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | |
Shortsword, Mithral | One Handed | 2 lbs. | 75 | 1d3 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | |
Katana, Steel | One Handed | 4 lbs. | 105 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 10 feet | Keen, Deadly |
Katana, Mithral | One Handed | 4 lbs. | 115 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 10 feet | Keen, Deadly |
Longsword, Steel | One Handed | 6 lbs. | 100 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 10 feet | |
Longsword, Mithral | One Handed | 4 lbs. | 105 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 10 feet | |
Baton, Steel | One Handed | 4 lbs. | 120 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 5 feet | |
Battle Hammer, Steel | One Handed | 6 lbs. | 120 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 5 feet | Break |
Battle Hammer, Mithral | One Handed | 4 lbs. | 125 | 1d6 | 1d8 | 1d10 | 3 | Bludgeoning | x2 | 5 feet | Break |
Battle Ax, Steel | One Handed | 5 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 5 feet | |
Battle Ax, Mithral | One Handed | 3 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 5 feet | |
Sickle, Steel | One Handed | 4 lbs. | 50 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 feet | Trip |
Battle Mace, Steel | One Handed | 6 lbs. | 70 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 5 feet | |
Battle Mace, Mithral | One Handed | 4 lbs. | 75 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 5 feet | |
Machete, Steel | One Handed | 4 lbs. | 70 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 Feet | |
Rapier, Mithral | One Handed | 1 lbs. | 105 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 5 feet | Finesse |
Flail, Steel | One Handed | 7 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | Trip |
Flail, Mithral | One Handed | 5 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | Trip |
Cutlass, Steel | One Handed | 7 lbs. | 70 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Cutlass, Mithral | One Handed | 5 lbs. | 75 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Broadsword, Steel | Two Handed | 7 lbs. | 120 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 10 feet | |
Broadsword, Mithral | Two Handed | 5 lbs. | 125 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 10 feet | |
War Hammer, Steel | Two Handed | 16 lbs. | 140 | 2d6 | 2d8 | 2d10 | 4 | Bludgeoning | x2 | 10 feet | Break |
War Hammer, Mithral | Two Handed | 14 lbs. | 145 | 2d6 | 2d8 | 2d10 | 4 | Bludgeoning | x2 | 10 feet | Break |
War Ax, Steel | Two Handed | 14 lbs. | 120 | 1d8 | 1d10 | 1d12 | 5 | Slashing | x2 | 10 feet | |
War Ax, Mithral | Two Handed | 12 lbs. | 125 | 1d8 | 1d10 | 1d12 | 5 | Slashing | x2 | 10 feet | |
Scythe, Mithral | Two Handed | 10 lbs. | 125 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 10 feet | Deadly |
War Mace, Steel | Two Handed | 10 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 10 feet | |
War Mace, Mithral | Two Handed | 8 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 10 feet | |
Pick, Steel | Two Handed | 5 lbs. | 70 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 5 feet | |
Pickax, Steel | Two Handed | 9 lbs. | 70 | 1d4 | 1d6 | 1d8 | 3 | Slashing/Piercing | x2 | 5 feet | |
Parrying Daggers, Steel | Dual | 4 lbs. | 70 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Parrying Daggers, Mithral | Dual | 2 lbs. | 75 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Butterfly Swords, Steel | Dual | 7 lbs. | 120 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 5 feet | |
Butterfly Swords, Mithral | Dual | 5 lbs. | 125 | 1d6 | 1d8 | 1d10 | 3 | Slashing | x2 | 5 feet | |
Hook Swords, Steel | Dual | 7 lbs. | 140 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 10 feet | Trip |
Hook Swords, Mithral | Dual | 5 lbs. | 145 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 10 feet | Trip |
Dueling Revolvers, Steamwork | Dual | 10 lbs. | 210 | 1d8 | 1d10 | 1d12 | 4 | Piercing | x3 | 50 feet | Fatal |
Gauntlets, Steel | Unarmed | 3 lbs. | 70 | 5 | 7 | 9 | Bludgeoning | x2 | 5 feet | Unarmed | |
Gauntlets, Mithral | Unarmed | 1 lbs. | 75 | 5 | 7 | 9 | Bludgeoning | x2 | 5 feet | Unarmed | |
Spiked Gauntlets, Steel | Unarmed | 5 lbs. | 120 | 6 | 8 | 10 | Piercing | x2 | 5 feet | Unarmed | |
Spiked Gauntlets, Mithral | Unarmed | 2 lbs. | 125 | 6 | 8 | 10 | Piercing | x2 | 5 feet | Unarmed | |
Halberd, Steel | Spear | 14 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Slashing & Piercing | x2 | 15 feet | |
Halberd, Mithral | Spear | 12 lbs. | 100 | 1d6 | 1d8 | 1d10 | 4 | Slashing & Piercing | x2 | 15 feet | |
Javelin, Steel | Spear | 12 lbs. | 70 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 15 feet | |
Javelin, Mithral | Spear | 10 lbs. | 75 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 15 feet | |
Naginata, Steel | Spear | 6 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Slashing & Piercing | x2 | 15 feet | Keen |
Naginata, Mithral | Spear | 4 lbs. | 130 | 1d6 | 1d8 | 1d10 | 4 | Slashing & Piercing | x2 | 15 feet | Keen |
Trident, Steel | Spear | 6 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Piercing | x2 | 15 feet | |
Trident, Mithral | Spear | 4 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Piercing | x2 | 15 feet | |
Channeling Stave, Mithral | Spear | 6 lbs. | 125 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 15 feet | Spell Attack +3 |
Shortbow, Mithral | Ranged | 2 lbs. | 75 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 50 feet | |
Longbow, Mithral | Ranged | 3 lbs. | 125 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 100 feet | |
Crossbow, Mithral | Ranged | 5 lbs. | 125 | 1d6 | 1d8 | 1d10 | 4 | Piercing | x2 | 75 feet | |
Crossbow, Steamwork | Ranged | 10 lbs. | 110 | 1d6 | 1d8 | 1d10 | 3 | Piercing | x2 | 75 feet | |
Blunderbuss, Steamwork | Ranged | 8 lbs. | 160 | 1d8 | 1d10 | 1d12 | 2 | Bludgeoning | x3 | 30 feet | |
Pistol, Steamwork | Ranged | 10 lbs. | 210 | 1d10 | 1d12 | 2d8 | 4 | Piercing | x3 | 50 feet | Fatal |
Rifle, Steamwork | Ranged | 15 lbs. | 260 | 1d12 | 2d8 | 1d20 | 5 | Piercing | x3 | 100 feet | Fatal |
Sniper Rifle, Steamwork | Ranged | 17 lbs. | 310 | 1d12 | 2d8 | 1d20 | 6 | Piercing | x3 | 500 feet | Fatal |
Rocket Launcher, Steamwork | Ranged | 14 lbs. | 40,000 | 15d6 | 15d8 | 15d10 | 0 | Explosive | x3 | 30 feet | Fatal |
Grenade | Thrown | 1 lbs. | 150 | 2d6 | 2d8 | 2d10 | 2 | Explosive | x3 | Throw | Deadly |
Throwing Knife, Steel | Thrown | 3 lbs. | 50 | 1d3 | 1d4 | 1d6 | 2 | Piercing | x2 | Throw | |
Throwing Axe, Steel | Thrown | 4 lbs. | 50 | 1d3 | 1d4 | 1d6 | 2 | Piercing | x2 | Throw | |
Meteor Hammer, Steel | Exotic | 4 lbs. | 110 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Mithral | Exotic | 3 lbs. | 120 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Battle Poi, Steel | Exotic | 4 lbs. | 110 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Battle Poi, Mithral | Exotic | 3 lbs. | 120 | 1d4 | 1d6 | 1d8 | 2 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Blade Boot, Steel | Exotic | 5 lbs. | 50 | 1d3 | 1d4 | 1d6 | 2 | Piercing | x2 | 5 feet | |
Claw Blades, Steel | Exotic | 4 lbs. | 70 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 Feet | |
Claw Blades, Mithral | Exotic | 2 lbs. | 75 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 Feet | |
Sword Cane, Steel | Exotic | 4 lbs. | 70 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Sword Cane, Mithral | Exotic | 2 lbs. | 75 | 1d4 | 1d6 | 1d8 | 2 | Slashing | x2 | 5 feet | |
Chain Whip, Steel | Exotic | 4 lbs. | 120 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 20 feet | Trip |
Bat, Steel | Improvised | 4 lbs. | 100 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 5 feet | |
Spare Arrow, Steel | Improvised | 2/10 lbs. | 7 | 1d2 | 1d3 | 1d4 | 2 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Mithral | Improvised | 1/10 lbs. | 7.5 | 1d2 | 1d3 | 1d4 | 2 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Steel | Improvised | 4/10 lbs. | 8 | 1d2 | 1d3 | 1d4 | 3 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Mithral | Improvised | 3/10 lbs. | 8.5 | 1d2 | 1d3 | 1d4 | 3 | Piercing | x2 | 5 feet | Fragile |
Modern Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Combat Knife, Titanium | One Handed | 2 lbs. | 50 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 feet | |
Combat Knife, Nitinol | One Handed | 3 lbs. | 55 | 1d3 | 1d4 | 1d6 | 3 | Slashing | x2 | 5 feet | Durable |
Shortsword, Titanium | One Handed | 3 lbs. | 80 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Shortsword, Nitinol | One Handed | 4 lbs. | 85 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Katana, Titanium | One Handed | 5 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Keen, Deadly |
Katana, Nitinol | One Handed | 5 lbs. | 105 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Keen, Deadly, Durable |
Longsword, Titanium | One Handed | 5 lbs. | 80 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | |
Longsword, Nitinol | One Handed | 6 lbs. | 85 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Durable |
Baton, Titanium | One Handed | 3 lbs. | 130 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | |
Battle Hammer, Titanium | One Handed | 5 lbs. | 130 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | Break |
Battle Hammer, Nitinol | One Handed | 6 lbs. | 135 | 1d6 | 1d8 | 1d10 | 4 | Bludgeoning | x2 | 5 feet | Break, Durbale |
Battle Ax, Nitinol | One Handed | 5 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 5 feet | Durable |
Battle Ax, Titanium | One Handed | 4 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 5 feet | |
Sickle, Nitinol | One Handed | 4 lbs. | 65 | 1d3 | 1d4 | 1d6 | 4 | Slashing | x2 | 5 feet | Trip, Durable |
Battle Mace, Nitinol | One Handed | 6 lbs. | 85 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 5 feet | Durable |
Battle Mace, Titanium | One Handed | 5 lbs. | 80 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 5 feet | |
Machete, Titanium | One Handed | 3 lbs. | 80 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 Feet | |
Rapier, Titanium | One Handed | 2 lbs. | 110 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 5 feet | Finesse |
Flail, Nitinol | One Handed | 7 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Trip, Durable |
Flail, Titanium | One Handed | 6 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Trip |
Cutlass, Nitinol | One Handed | 7 lbs. | 85 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | Durable |
Cutlass, Titanium | One Handed | 6 lbs. | 80 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | |
Broadsword, Nitinol | Two Handed | 7 lbs. | 135 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 10 feet | Durable |
Broadsword, Titanium | Two Handed | 6 lbs. | 130 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 10 feet | |
War Hammer, Nitinol | Two Handed | 16 lbs. | 155 | 2d6 | 2d8 | 2d10 | 6 | Bludgeoning | x2 | 10 feet | Break, Durable |
War Hammer, Titanium | Two Handed | 15 lbs. | 150 | 2d6 | 2d8 | 2d10 | 6 | Bludgeoning | x2 | 10 feet | Break |
War Ax, Nitinol | Two Handed | 14 lbs. | 135 | 1d8 | 1d10 | 1d12 | 6 | Slashing | x2 | 10 feet | Durable |
War Ax, Titanium | Two Handed | 13 lbs. | 130 | 1d8 | 1d10 | 1d12 | 6 | Slashing | x2 | 10 feet | |
Scythe, Titanium | Two Handed | 11 lbs. | 130 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 10 feet | Deadly |
War Mace, Nitinol | Two Handed | 10 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 10 feet | Durable |
War Mace, Titanium | Two Handed | 9 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 10 feet | |
Pick, Titanium | Two Handed | 4 lbs. | 80 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 5 feet | |
Pickax, Titanium | Two Handed | 8 lbs. | 80 | 1d4 | 1d6 | 1d8 | 4 | Slashing & Piercing | x2 | 5 feet | |
Escrima Sticks, Titanium | Dual | 4 lbs. | 80 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 5 feet | Finesse |
Parrying Daggers, Nitinol | Dual | 4 lbs. | 85 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | Durable |
Parrying Daggers, Titanium | Dual | 3 lbs. | 80 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | |
Butterfly Swords, Nitinol | Dual | 7 lbs. | 135 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 5 feet | Durable |
Butterfly Swords, Titanium | Dual | 6 lbs. | 130 | 1d6 | 1d8 | 1d10 | 4 | Slashing | x2 | 5 feet | |
Hook Swords, Nitinol | Dual | 7 lbs. | 155 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 10 feet | Trip, Durable |
Hook Swords, Titanium | Dual | 6 lbs. | 150 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 10 feet | Trip |
Dueling Revolvers, Modernwork | Dual | 5 lbs. | 220 | 1d8 | 1d10 | 1d12 | 5 | Piercing | 50 feet | Fatal | |
Gauntlets, Nitinol | Unarmed | 3 lbs. | 85 | 6 | 8 | 10 | – | Bludgeoning | x2 | 5 feet | Unarmed, Durable |
Gauntlets, Titanium | Unarmed | 2 lbs. | 80 | 6 | 8 | 10 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Spiked Gauntlets, Nitinol | Unarmed | 4 lbs. | 135 | 7 | 9 | 11 | – | Piercing | x2 | 5 feet | Unarmed, Durable |
Spiked Gauntlets, Titanium | Unarmed | 3 lbs. | 130 | 7 | 9 | 11 | – | Piercing | x2 | 5 feet | Unarmed |
Tactical Gauntlet, Modernwork | Unarmed | 1 lbs. | 50 | 2 | 4 | 6 | – | Bludgeoning | x2 | 5 feet | Unarmed |
Sparring Gloves, Modernwork | Unarmed | 1 lbs. | 50 | 1d4 | 1d6 | 1d8 | 0 | Bludgeoning | x2 | 5 feet | Nonlethal |
Halberd, Nitinol | Spear | 14 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Slashing & Piercing | x2 | 15 feet | Durable |
Halberd, Titanium | Spear | 13 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Slashing & Piercing | x2 | 15 feet | |
Javelin, Nitinol | Spear | 12 lbs. | 85 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 15 feet | Durable |
Javelin, Titanium | Spear | 11 lbs. | 80 | 1d4 | 1d6 | 1d8 | 4 | Piercing | x2 | 15 feet | |
Bow Staff, Titanium | Spear | 5 lbs. | 80 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 15 feet | |
Naginata, Titanium | Spear | 6 lbs | 145 | 1d6 | 1d8 | 1d10 | 5 | Slashing & Piercing | x2 | 15 feet | Keen |
Naginata, Nitinol | Spear | 5 lbs. | 155 | 1d6 | 1d8 | 1d10 | 5 | Slashing & Piercing | x2 | 15 feet | Keen, Durable |
Trident, Nitinol | Spear | 6 lbs. | 135 | 1d6 | 1d8 | 1d10 | 5 | Piercing | x2 | 15 feet | Durable |
Trident, Titanium | Spear | 5 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Piercing | x2 | 15 feet | |
Channeling Stave, Titanium | Spear | 7 lbs. | 130 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 15 feet | Spell Attack +4 |
Shortbow, Fiberglass | Ranged | 2 lbs. | 65 | 1d4 | 1d6 | 1d8 | 2 | Piercing | x2 | 50 feet | |
Longbow, Fiberglass | Ranged | 3 lbs. | 115 | 1d4 | 1d6 | 1d8 | 3 | Piercing | x2 | 100 feet | |
Crossbow, Modernwork | Ranged | 5 lbs. | 120 | 1d6 | 1d8 | 1d10 | 4 | Piercing | x2 | 75 feet | |
Blunderbuss, Modernwork | Ranged | 3 lbs. | 170 | 1d8 | 1d10 | 1d12 | 3 | Bludgeoning | x3 | 30 feet | |
Pistol, Modernwork | Ranged | 5 lbs. | 220 | 1d10 | 1d12 | 2d8 | 5 | Piercing | 50 feet | Fatal | |
Rifle, Modernwork | Ranged | 10 lbs. | 270 | 1d12 | 2d8 | 1d20 | 6 | Piercing | 100 feet | Fatal | |
Sniper Rifle, Modernwork | Ranged | 12 lbs. | 320 | 1d12 | 2d8 | 1d20 | 7 | Piercing | 500 feet | Fatal | |
Rocket Launcher, Modernwork | Ranged | 14 lbs. | 45,000 | 15d6 | 15d8 | 15d10 | 2 | Explosive | 30 feet | Fatal | |
Rail Gun, Modernwork | Ranged | 20 lbs. | 200,000 | 12d8 | 12d10 | 12d12 | 2 | Piercing | 100 feet | Fatal | |
Throwing Knife, Titanium | Thrown | 2 lbs. | 60 | 1d3 | 1d4 | 1d6 | 3 | Piercing | x2 | Throw | |
Throwing Ax, Titanium | Thrown | 3 lbs. | 60 | 1d3 | 1d4 | 1d6 | 3 | Piercing | x2 | Throw | |
Flash Grenade | Thrown | 1 lbs. | 100 | – | – | – | – | Bludgeoning | – | 10 sqr feet | Flash |
Meteor Hammer, Titanium | Exotic | 4 lbs. | 100 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Nitinol | Exotic | 5 lbs. | 120 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Battle Poi, Titanium | Exotic | 4 lbs. | 100 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Battle Poi, Nititnol | Exotic | 5 lbs. | 120 | 1d4 | 1d6 | 1d8 | 3 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Blade Boot, Nitinol | Exotic | 5 lbs. | 65 | 1d3 | 1d4 | 1d6 | 3 | Piercing | x2 | 5 feet | Durable |
Claw Blades, Titanium | Exotic | 3 lbs. | 80 | 1d3 | 1d4 | 1d6 | 4 | Slashing | x2 | 5 Feet | |
Claw Blades, Nitinol | Exotic | 4 lbs. | 85 | 1d3 | 1d4 | 1d6 | 4 | Slashing | x2 | 5 Feet | Durable |
Sword Cane, Nitinol | Exotic | 4 lbs. | 85 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | Durable |
Sword Cane, Titanium | Exotic | 3 lbs. | 80 | 1d4 | 1d6 | 1d8 | 3 | Slashing | x2 | 5 feet | |
Chain Whip, Titanium | Exotic | 3 lbs. | 130 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 20 feet | Trip |
Bat, Titanium | Improvised | 3 lbs. | 110 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 5 feet | |
Spare Arrow, Nitinol | Improvised | 2/10 lbs. | 8.5 | 1d2 | 1d3 | 1d4 | 3 | Piercing | x2 | 5 feet | |
Spare Arrow, Titanium | Improvised | 1.5/10 lbs. | 8 | 1d2 | 1d3 | 1d4 | 3 | Piercing | x2 | 5 feet | Fragile |
Spare Arrow, Fiberglass | Improvised | 1/10 lbs. | 6.5 | 1d2 | 1d3 | 1d4 | 1 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Nitinol | Improvised | 4/10 lbs. | 9.5 | 1d2 | 1d3 | 1d4 | 4 | Piercing | x2 | 5 feet | |
Spare Bolt, Titanium | Improvised | 3.5/10 lbs. | 9 | 1d2 | 1d3 | 1d4 | 4 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Fiberglass | Improvised | 3/10 lbs. | 7.5 | 1d2 | 1d3 | 1d4 | 2 | Piercing | x2 | 5 feet | Fragile |
Near Future Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Combat Knife, Meteoric | One Handed | 1 lbs. | 60 | 1d3 | 1d4 | 1d6 | 4 | Slashing | x2 | 5 feet | |
Combat Knife, Adamantite | One Handed | 3 lbs. | 65 | 1d3 | 1d4 | 1d6 | 4 | Slashing | x2 | 5 feet | Durable |
Shortsword, Meteoric | One Handed | 2 lbs. | 90 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | |
Shortsword, Adamantite | One Handed | 4 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | Durable |
Katana, Meteoric | One Handed | 4 lbs | 125 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 10 feet | Keen, Deadly, Durable |
Katana, Adamantite | One Handed | 6 lbs. | 130 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 10 feet | Keen, Deadly, Durable |
Longsword, Meteoric | One Handed | 4 lbs. | 120 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 10 feet | |
Longsword, Adamantite | One Handed | 6 lbs. | 125 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 10 feet | Durable |
Baton, Adamantite | One Handed | 4 lbs. | 145 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Durable |
Battle Hammer, Meteoric | One Handed | 4 lbs. | 140 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Break |
Battle Hammer, Adamantite | One Handed | 6 lbs. | 145 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 5 feet | Break, Durable |
Battle Ax, Meteoric | One Handed | 3 lbs. | 140 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 5 feet | |
Battle Ax, Adamantite | One Handed | 5 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 5 feet | Durable |
Sickle, Meteoric | One Handed | 2 lbs. | 70 | 1d3 | 1d4 | 1d6 | 5 | Slashing | x2 | 5 feet | Trip |
Battle Mace, Adamantite | One Handed | 6 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 5 feet | Durable |
Battle Mace, Meteoric | One Handed | 4 lbs. | 90 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 5 feet | |
Machete, Meteoric | One Handed | 2 lbs. | 90 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 5 Feet | |
Rapier, Meteoric | One Handed | 1 lbs. | 120 | 1d4 | 1d6 | 1d8 | 5 | Piercing | x2 | 5 feet | Finesse |
Flail, Adamantite | One Handed | 7 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 5 feet | Trip, Durable |
Flail, Meteoric | One Handed | 5 lbs. | 140 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 5 feet | Trip |
Cutlass, Adamantite | One Handed | 7 lbs. | 95 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 5 feet | Durable |
Cutlass, Meteoric | One Handed | 5 lbs. | 90 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 5 feet | |
Broadsword, Adamantite | Two Handed | 7 lbs. | 145 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 10 feet | Durable |
Broadsword, Meteoric | Two Handed | 5 lbs. | 140 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 10 feet | |
War Hammer, Adamantite | Two Handed | 16 lbs. | 165 | 2d6 | 2d8 | 2d10 | 6 | Bludgeoning | x2 | 10 feet | Break, Durable |
War Hammer, Meteoric | Two Handed | 14 lbs. | 160 | 2d6 | 2d8 | 2d10 | 6 | Bludgeoning | x2 | 10 feet | Break |
War Ax, Adamantite | Two Handed | 14 lbs. | 145 | 1d8 | 1d10 | 1d12 | 7 | Slashing | x2 | 10 feet | Durable |
War Ax, Meteoric | Two Handed | 12 lbs. | 140 | 1d8 | 1d10 | 1d12 | 7 | Slashing | x2 | 10 feet | |
Scythe, Meteoric | Two Handed | 10 lbs. | 140 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 10 feet | Deadly |
War Mace, Adamantite | Two Handed | 10 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 10 feet | Durable |
War Mace, Meteoric | Two Handed | 8 lbs. | 140 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 10 feet | |
Pick, Adamantite | Two Handed | 5 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Piercing | x2 | 5 feet | Durable |
Pickax, Adamantite | Two Handed | 9 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Slashing & Piercing | x2 | 5 feet | Durable |
Parrying Daggers, Adamantite | Dual | 4 lbs. | 95 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | Durable |
Parrying Daggers, Meteoric | Dual | 2 lbs. | 90 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Butterfly Swords, Adamantite | Dual | 7 lbs. | 145 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 5 feet | Durable |
Butterfly Swords, Meteoric | Dual | 5 lbs. | 140 | 1d6 | 1d8 | 1d10 | 5 | Slashing | x2 | 5 feet | |
Hook Swords, Adamantite | Dual | 7 lbs. | 165 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 10 feet | Trip, Durable |
Hook Swords, Meteoric | Dual | 5 lbs. | 160 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 10 feet | Trip |
Dueling Revolvers, Cyberwork | Dual | 5 lbs. | 230 | 1d8 | 1d10 | 1d12 | 6 | Piercing | 50 feet | Fatal | |
Gauntlets, Adamantite | Unarmed | 3 lbs. | 95 | 7 | 9 | 11 | Bludgeoning | x2 | 5 feet | Unarmed, Durable | |
Gauntlets, Meteoric | Unarmed | 1 lbs. | 90 | 7 | 9 | 11 | Bludgeoning | x2 | 5 feet | Unarmed | |
Spiked Gauntlets, Adamantite | Unarmed | 4 lbs. | 145 | 8 | 10 | 12 | Piercing | x2 | 5 feet | Unarmed, Durable | |
Spiked Gauntlets, Meteoric | Unarmed | 2 lbs. | 140 | 8 | 10 | 12 | Piercing | x2 | 5 feet | Unarmed | |
Halberd, Adamantite | Spear | 14 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Slashing & Piercing | x2 | 15 feet | Durable |
Halberd, Meteoric | Spear | 12 lbs. | 140 | 1d6 | 1d8 | 1d10 | 6 | Slashing & Piercing | x2 | 15 feet | |
Javelin, Adamantite | Spear | 12 lbs. | 95 | 1d4 | 1d6 | 1d8 | 5 | Piercing | x2 | 15 feet | Durable |
Javelin, Meteoric | Spear | 10 lbs. | 90 | 1d4 | 1d6 | 1d8 | 5 | Piercing | x2 | 15 feet | |
Naginata, Meteoric | Spear | 6 lbs. | 150 | 1d6 | 1d8 | 1d10 | 6 | Slashing & Piercing | x2 | 15 feet | Keen, Durable |
Naginata, Adamantite | Spear | 10 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Slashing & Piercing | x2 | 15 feet | Keen, Durable |
Trident, Adamantite | Spear | 6 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Piercing | x2 | 15 feet | Durable |
Trident, Meteoric | Spear | 4 lbs. | 140 | 1d6 | 1d8 | 1d10 | 6 | Piercing | x2 | 15 feet | |
Channeling Stave, Meteoric | Spear | 6 lbs. | 140 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 15 feet | Spell Attack +5 |
Crossbow, Adamantite | Ranged | 7 lbs. | 145 | 1d6 | 1d8 | 1d10 | 6 | Piercing | x2 | 75 feet | Durable |
Crossbow, Cyberwork | Ranged | 5 lbs. | 130 | 1d6 | 1d8 | 1d10 | 5 | Piercing | x2 | 75 feet | |
Pistol, Cyberwork | Ranged | 5 lbs. | 230 | 1d10 | 1d12 | 2d8 | 6 | Piercing | 50 feet | Fatal | |
Rifle, Cyberwork | Ranged | 10 lbs. | 280 | 1d12 | 2d8 | 1d20 | 7 | Piercing | 100 feet | Fatal | |
Sniper Rifle, Cyberwork | Ranged | 12 lbs. | 330 | 1d12 | 2d8 | 1d20 | 8 | Piercing | 500 feet | Fatal | |
Rocket Launcher, Cyberwork | Ranged | 14 lbs. | 50,000 | 15d6 | 15d8 | 15d10 | 4 | Explosive | 30 feet | Fatal | |
Rail Gun, Cyberwork | Ranged | 20 lbs. | 205,000 | 12d8 | 12d10 | 12d12 | 3 | Piercing | 100 feet | Fatal | |
Anti-Matter Gun, Cyberwork | Ranged | 5 lbs. | 500,000 | 20d10 | 20d10 | 20d10 | 3 | Explosive | x2 | 30 feet | Fatal |
Throwing Knife, Meteoric | Thrown | 1 lbs. | 70 | 1d3 | 1d4 | 1d6 | 4 | Piercing | x2 | Throw | |
Throwing Ax, Meteoric | Thrown | 2 lbs. | 70 | 1d3 | 1d4 | 1d6 | 4 | Piercing | x2 | Throw | |
Meteor Hammer, Meteoric | Exotic | 3 lbs. | 130 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Meteor Hammer, Adamantite | Exotic | 5 lbs. | 140 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 10 feet | Trip, Finesse |
Battle Poi, Meteoric | Exotic | 3 lbs. | 130 | 1d4 | 1d6 | 1d8 | 4 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Battle Poi, Adamantite | Exotic | 5 lbs. | 140 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Ignite |
Blade Boot, Adamantite | Exotic | 5 lbs. | 75 | 1d3 | 1d4 | 1d6 | 4 | Piercing | x2 | 5 feet | Durable |
Claw Blades, Adamantite | Exotic | 4 lbs. | 95 | 1d3 | 1d4 | 1d6 | 5 | Slashing | x2 | 5 Feet | Durable |
Claw Blades, Meteoric | Exotic | 2 lbs. | 90 | 1d3 | 1d4 | 1d6 | 5 | Slashing | x2 | 5 Feet | |
Sword Cane, Adamantite | Exotic | 4 lbs. | 95 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | Durable |
Sword Cane, Meteoric | Exotic | 2 lbs. | 90 | 1d4 | 1d6 | 1d8 | 4 | Slashing | x2 | 5 feet | |
Chain Whip, Adamantite | Exotic | 4 lbs. | 145 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 20 feet | Trip, Durable |
Bat, Adamantite | Improvised | 4 lbs. | 125 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 5 feet | Durable |
Spare Arrow, Adamantite | Improvised | 2/10 lbs. | 9.5 | 1d2 | 1d3 | 1d4 | 4 | Piercing | x2 | 5 feet | |
Spare Arrow, Meteoric | Improvised | 1/10 lbs. | 9 | 1d2 | 1d3 | 1d4 | 4 | Piercing | x2 | 5 feet | Fragile |
Spare Bolt, Adamantite | Improvised | 4/10 lbs. | 10.5 | 1d2 | 1d3 | 1d4 | 5 | Piercing | x2 | 5 feet | |
Spare Bolt, Meteoric | Improvised | 3/10 lbs. | 10 | 1d2 | 1d3 | 1d4 | 5 | Piercing | x2 | 5 feet | Fragile |
Far Future Weapons
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Attack Bonus | Damage Type | Crit | Range | Special |
---|---|---|---|---|---|---|---|---|---|---|---|
Combat Knife, Photonite | One Handed | 1 lbs. | 70 | 1d3 | 1d4 | 1d6 | 5 | Slashing | x2 | 5 feet | Unbreakable |
Shortsword, Photonite | One Handed | 2 lbs. | 100 | 1d4 | 1d6 | 1d8 | 6 | Slashing | x2 | 5 feet | Unbreakable |
Katana, Photonite | One Handed | 4 lbs. | 140 | 1d4 | 1d6 | 1d8 | 7 | Slashing | x2 | 10 feet | Keen, Deadly, Unbreakable |
Longsword, Photonite | One Handed | 4 lbs. | 130 | 1d4 | 1d6 | 1d8 | 7 | Slashing | x2 | 10 feet | Unbreakable |
Baton, Photonite | One Handed | 1 lbs. | 150 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 5 feet | Unbreakable |
Battle Hammer, Photonite | One Handed | 4 lbs. | 150 | 1d6 | 1d8 | 1d10 | 6 | Bludgeoning | x2 | 5 feet | Break, Unbreakable |
Battle Ax, Photonite | One Handed | 3 lbs. | 150 | 1d6 | 1d8 | 1d10 | 7 | Slashing | x2 | 5 feet | Unbreakable |
Sickle, Photonite | One Handed | 2 lbs. | 80 | 1d3 | 1d4 | 1d6 | 6 | Slashing | x2 | 5 feet | Trip, Unbreakable |
Battle Mace, Photonite | One Handed | 4 lbs. | 100 | 1d4 | 1d6 | 1d8 | 6 | Bludgeoning | x2 | 5 feet | Unbreakable |
Machete, Photonite | One Handed | 2 lbs. | 100 | 1d4 | 1d6 | 1d8 | 7 | Slashing | x2 | 5 Feet | Unbreakable |
Rapier, Photonite | One Handed | 1 lbs. | 130 | 1d4 | 1d6 | 1d8 | 6 | Piercing | x2 | 5 feet | Finesse, Unbreakable |
Flail, Photonite | One Handed | 5 lbs. | 150 | 1d6 | 1d8 | 1d10 | 7 | Bludgeoning | x2 | 5 feet | Trip, Unbreakable |
Cutlass, Photonite | One Handed | 5 lbs. | 100 | 1d4 | 1d6 | 1d8 | 7 | Slashing | x2 | 5 feet | Unbreakable |
Broadsword, Photonite | Two Handed | 5 lbs. | 150 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 10 feet | Unbreakable |
War Hammer, Photonite | Two Handed | 14 lbs. | 170 | 2d6 | 2d8 | 2d10 | 7 | Bludgeoning | x2 | 10 feet | Break, Unbreakable |
War Ax, Photonite | Two Handed | 12 lbs. | 150 | 1d8 | 1d10 | 1d12 | 8 | Slashing | x2 | 10 feet | Unbreakable |
Scythe, Photonite | Two Handed | 10 lbs. | 150 | 1d4 | 1d6 | 1d8 | 7 | Slashing | x2 | 10 feet | Deadly, Unbreakable |
War Mace, Photonite | Two Handed | 8 lbs. | 150 | 1d6 | 1d8 | 1d10 | 7 | Bludgeoning | x2 | 10 feet | Unbreakable |
Pick, Photonite | Two Handed | 3 lbs. | 100 | 1d4 | 1d6 | 1d8 | 6 | Piercing | x2 | 5 feet | Unbreakable |
Pickax, Photonite | Two Handed | 7 lbs. | 150 | 1d4 | 1d6 | 1d8 | 6 | Slashing & Piercing | x2 | 5 feet | Unbreakable |
Escrima Sticks, Photonite | Dual | 3 lbs. | 100 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 5 feet | Finesse, Unbreakable |
Parrying Daggers, Photonite | Dual | 2 lbs. | 100 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | Unbreakable |
Butterfly Swords, Photonite | Dual | 5 lbs. | 150 | 1d6 | 1d8 | 1d10 | 6 | Slashing | x2 | 5 feet | Unbreakable |
Hook Swords, Photonite | Dual | 5 lbs. | 170 | 1d6 | 1d8 | 1d10 | 7 | Slashing | x2 | 10 feet | Trip, Unbreakable |
Dueling Revolvers, Nanite | Dual | 5 lbs. | 250 | 1d8 | 1d10 | 1d12 | 8 | Piercing | x2 | 50 feet | Fatal, Self Repairing |
Gauntlets, Photonite | Unarmed | 1 lbs. | 100 | 8 | 10 | 12 | Bludgeoning | x2 | 5 feet | Unarmed, Unbreakable | |
Spiked Gauntlets, Photonite | Unarmed | 2 lbs. | 150 | 9 | 11 | 13 | Piercing | x2 | 5 feet | Unarmed, Unbreakable | |
Halberd, Photonite | Spear | 12 lbs. | 200 | 1d6 | 1d8 | 1d10 | 7 | Slashing/Piercing | x2 | 15 feet | Unbreakable |
Javelin, Photonite | Spear | 10 lbs. | 100 | 1d4 | 1d6 | 1d8 | 6 | Piercing | x2 | 15 feet | Unbreakable |
Bow Staff, Photonite | Spear | 4 lbs. | 100 | 1d4 | 1d6 | 1d8 | 5 | Bludgeoning | x2 | 15 feet | Unbreakable |
Naginata, Photonite | Spear | 5 lbs. | 210 | 1d6 | 1d8 | 1d10 | 7 | Slashing/Piercing | x2 | 15 feet | Keen, Unbreakable |
Trident, Photonite | Spear | 4 lbs. | 150 | 1d6 | 1d8 | 1d10 | 7 | Piercing | x2 | 15 feet | Unbreakable |
Channeling Stave, Photonite | Spear | 6 lbs. | 150 | 1d4 | 1d6 | 1d8 | 6 | Bludgeoning | x2 | 15 feet | Unbreakable, Spell Attack +6 |
Shortbow, Nanite | Ranged | 2 lbs. | 90 | 1d4 | 1d6 | 1d8 | 5 | Piercing | x2 | 50 feet | Self Repairing |
Longbow, Nanite | Ranged | 3 lbs. | 140 | 1d4 | 1d6 | 1d8 | 6 | Piercing | x2 | 100 feet | Self Repairing |
Crossbow, Nanite | Ranged | 5 lbs. | 140 | 1d6 | 1d8 | 1d10 | 7 | Piercing | x2 | 75 feet | Self Repairing |
Pistol, Nanite | Ranged | 5 lbs. | 240 | 1d10 | 1d12 | 2d8 | 7 | Piercing | x2 | 50 feet | Fatal, Self Repairing |
Rifle, Nanite | Ranged | 10 lbs. | 290 | 1d12 | 2d8 | 1d20 | 8 | Piercing | x2 | 100 feet | Fatal, Self Repairing |
Sniper Rifle, Nanite | Ranged | 12 lbs. | 340 | 1d12 | 2d8 | 1d20 | 9 | Piercing | x2 | 500 feet | Fatal, Self Repairing |
Rocket Launcher, Nanite | Ranged | 14 lbs. | 60,000 | 15d6 | 15d8 | 15d10 | 5 | Explosive | x2 | 30 feet | Fatal, Self Repairing |
Rail Gun, Nanite | Ranged | 20 lbs. | 210,000 | 12d8 | 12d10 | 12d12 | 4 | Piercing | x2 | 100 feet | Fatal, Self Repairing |
Anti-Matter Gun, Nanite | Ranged | 5 lbs. | 500,000 | 20d10 | 20d10 | 20d10 | 4 | Explosive | x2 | 30 feet | Fatal, Self Repairing |
Throwing Knife, Photonite | Thrown | 1 lbs. | 80 | 1d3 | 1d4 | 1d6 | 5 | Piercing | x2 | Throw | Unbreakable |
Throwing Ax, Photonite | Thrown | 2 lbs. | 80 | 1d3 | 1d4 | 1d6 | 5 | Piercing | x2 | Throw | Unbreakable |
Meteor Hammer, Photonite | Exotic | 4 lbs. | 110 | 1d6 | 1d8 | 1d10 | 5 | Bludgeoning | x2 | 10 feet | Trip, Finesse, Unbreakable |
Battle Poi, Photonite | Exotic | 4 lbs. | 110 | 1d4 | 1d6 | 1d8 | 5 | Explosive | x2 | 10 feet | Trip, Finesse |
Blade Boot, Photonite | Exotic | 3 lbs. | 80 | 1d3 | 1d4 | 1d6 | 5 | Piercing | x2 | 5 feet | Unbreakable |
Claw Blades, Photonite | Exotic | 2 lbs. | 100 | 1d3 | 1d4 | 1d6 | 6 | Slashing | x2 | 5 Feet | Unbreakable |
Sword Cane, Photonite | Exotic | 2 lbs. | 100 | 1d4 | 1d6 | 1d8 | 5 | Slashing | x2 | 5 feet | Unbreakable |
Chain Whip, Photonite | Exotic | 2 lbs. | 150 | 1d4 | 1d6 | 1d8 | 6 | Bludgeoning | x2 | 20 feet | Trip, Unbreakable |
Spare Arrow, Photonite | Improvised | 1/10 lbs. | 10 | 1d2 | 1d3 | 1d4 | 5 | Piercing | x2 | 5 feet | Unbreakable |
Spare Bolt, Photonite | Improvised | 3/10 lbs. | 11 | 1d2 | 1d3 | 1d4 | 6 | Piercing | x2 | 5 feet | Unbreakable |
Arrows & Crossbow Bolts Ammunition
Arrow & Bolt Bundles | Price (p) | Weight | Attack Bonus | Special | Time Era |
---|---|---|---|---|---|
Arrows, Ebony (10) | 40 | 1 lbs | 0 | Fragile, Nonlethal | Prehistoric |
Arrows, Coral (10) | 45 | 1 lbs | 0 | Fragile | Prehistoric |
Arrows, Ivory (10) | 50 | 1 lbs | 0 | Prehistoric | |
Arrows, Stone (10) | 45 | 2.5 lbs | 0 | Prehistoric | |
Arrows, Bronze (10) | 55 | 1 lbs | 1 | Fragile | Ancient |
Bolts, Bronze (10) | 65 | 3 lbs | 2 | Fragile | Ancient |
Arrows, Iron (10) | 60 | 2 lbs | 1 | Ancient | |
Bolts, Iron (10) | 70 | 4 lbs | 2 | Ancient | |
Arrows, Obsidian (10) | 65 | 1 lbs | 3 | Fragile | Ancient |
Bolts, Obsidian (10) | 75 | 3 lbs | 4 | Fragile | Ancient |
Arrows, Mithral (10) | 75 | 1 lbs | 2 | Medieval | |
Bolts, Mithral (10) | 85 | 3 lbs | 3 | Medieval | |
Arrows, Steel (10) | 70 | 2 lbs | 2 | Medieval | |
Bolts, Steel (10) | 80 | 4 lbs | 3 | Medieval | |
Arrows, Fiberglass (10) | 65 | 1 lbs | 1 | Modern | |
Bolts, Fiberglass (10) | 75 | 3 lbs | 2 | Modern | |
Arrows, Nitinol (10) | 85 | 2 lbs | 3 | Durable | Modern |
Bolts, Nitinol (10) | 95 | 4 lbs | 4 | Durable | Modern |
Arrows, Titanium (10) | 80 | 1.5 lbs | 3 | Modern | |
Bolts, Titanium (10) | 90 | 3.5 lbs | 4 | Modern | |
Arrows, Adamantite (10) | 95 | 2 lbs | 4 | Durable | Near Future |
Bolts, Adamantite (10) | 105 | 4 lbs | 5 | Durable | Near Future |
Arrows, Meteoric (10) | 90 | 1 lbs | 4 | Near Future | |
Bolts, Meteoric (10) | 100 | 3 lbs | 5 | Near Future | |
Arrows, Photonite (10) | 100 | 1 lbs | 5 | Unbreakable | Far Future |
Bolts, Photonite (10) | 110 | 3 lbs | 6 | Unbreakable | Far Future |
Cartridge Ammunition
Cartridge Bundles | Price (p) | Weight | Attack Bonus | Special | Time Era |
---|---|---|---|---|---|
Pistol Cartridge, Mithral (10) | 100 | 2 lbs | 2 | Ancient | |
Rifle Cartridge, Mithral (30) | 110 | 3 lbs | 3 | Ancient | |
Pistol Cartridge, Steel (10) | 95 | 4 lbs | 2 | Ancient | |
Rifle Cartridge, Steel (30) | 105 | 5 lbs | 3 | Ancient | |
Pistol Cartridge, Nitinol (10) | 110 | 2 lbs | 4 | FMJ | Modern |
Rifle Cartridge, Nitinol (30) | 120 | 3 lbs | 5 | FMJ | Modern |
Pistol Cartridge, Titanium (10) | 105 | 3 lbs | 3 | Modern | |
Rifle Cartridge, Titanium (30) | 115 | 4 lbs | 4 | Modern | |
Pistol Cartridge, Adamantite (10) | 120 | 4 lbs | 5 | FMJ | Near Future |
Rifle Cartridge, Adamantite (30) | 130 | 5 lbs | 6 | FMJ | Near Future |
Pistol Cartridge, Meteoric (10) | 115 | 2 lbs | 4 | Near Future | |
Rifle Cartridge, Meteoric (30) | 125 | 3 lbs | 5 | Near Future | |
Pistol Cartridge, Photonite (10) | 125 | 2 lbs | 8 | Tracer, Hollow Point | Far Future |
Rifle Cartridge, Photonite (30) | 135 | 3 lbs | 9 | Tracer, Hollow Point | Far Future |
Rocket (1) | 150 | 10 lbs | 0 | Medieval | |
Rail Bit, Nitinol (5) | 200 | 5 lbs | 3 | Modern | |
Rail Bit, Adamantite (5) | 210 | 5 lbs | 4 | Near Future | |
Rail Bit, Photonite (5) | 220 | 5 lbs | 6 | Tracer | Far Future |
Anti-Matter Round (1) | 500 | 2 lbs | 0 | Near Future |
Weapon Accessories
X-Scabbard
Price: 10 p
Weight: 1 lbs.
Holds two one-handed weapons or dual blades on the wearers back in a crossed X shape.
Leg Holster
Price: 5 p
Weight: 1 lbs.
Holds one pistol in a holster on the leg to keep it hidden. Can be accessed as a Move Action.
Ammo Clip Belt
Price: 50 p
Weight: 2 lbs.
Holds 4 cartridges for pistols and rifles to access as an Immediate Action.
Quiver, Small
Price: 20 p
Weight: 1 lbs.
Holds up to 50 arrows or bolts for bows and crossbows. Can be worn on back or on belt for access as an Immediate Action.
Quiver, Medium
Price: 40 p
Weight: 3 lbs.
Holds up to 150 arrows or bolts for bows and crossbows. Can be worn on back or on belt for access as an Immediate Action.
Quiver, Large
Price: 60 p
Weight: 5 lbs.
Holds up to 300 arrows or bolts for bows and crossbows. Can be worn on back or on belt for access as an Immediate Action.
Bandoleer
Price: 50 p
Weight: 5 lbs.
Sling belt that goes across the chest that can carry a full clip of ammunition for a rifle or 10 explosives. This provides access to them as an Immediate Action.
Caltrops
Price: 10 p Weight: 1 lbs.
A bag containing enough pronged metal spikes to cover a 5 foot area. Any creature attempting to pass through or fight in an area covered with these takes 1 point of damage per round. If they are wearing plated armor then the ground is treated as Difficult Terrain instead.
Weapon Special Properties
In the “Special” column of each weapon chart is listed the weapon’s special property. Different weapons have different effects for when they land a critical hit or have special abilities they can do during combat for offense or defense. Listed below are the details on these special properties.
Break
Whenever a weapon with the break special property lands a successful critical hit on a target it causes the broken condition to the target whenever performed in a called-shot and can also be used to break or shatter objects outside of combat.
Deadly
Whenever a weapon with the deadly special property lands a successful critical hit on a target that is prone it instantly kills the target creature.
Durable
Weapons with the durable special property are capable of withstanding a single “Break” made against it. However, the weapon will be considered Fragile instead of broken until repaired.
Fatal
Whenever a weapon with the fatal special property lands a successful critical hit on a target it instantly kills the target creature.
Finesse
Weapons with the finesse special property can use Dexterity when calculating damage instead of Strength.
Flash
Weapons with the flash special property inflict blindness and deafness to all creatures that are within the weapon’s range.
FMJ
Ammunition with the FMJ special property have moderately increased penetration power providing a +1 to attack.
Fragile
Whenever a fragile weapon lands a successful critical hit, the weapon automatically breaks and gains the broken condition making it unable to be used properly. Instead, it becomes equivalent to the “Bludgeoning Debris” weapon until repaired properly.
Hollow Point
Ammunition with the hollow point special property have greatly increased penetration power providing a +2 to attack.
Ignite
Weapons with the ignite special property can be lit on fire, making their weapon deal Fire damage in addition to their normal damage type, but they also shed light as a torch.
Keen
Weapons with the keen special property have an additional +2 to their attack bonus.
Nonlethal
Weapons with the nonlethal special property only deal nonlethal damage instead of lethal.
Self Repairing
Weapons with the self repairing special property are capable of recovering from the Break condition on their own. Whenever such a weapon gains the broken condition, the weapon immediately repairs itself after 1 round and no longer has the broken condition.
Smoke
Weapons with the smoke special property create a cloud of smoke the size of the weapon’s range originating from the weapon’s location and provides total concealment to all targets within the smoke and blindness to those within.
Spell Attack
Weapons with the spell attack special property provide a bonus to spell attacks when used to make ranged spell attacks equal to the bonus number next to “Spell Attack” as a + bonus.
Tracer
Ammunition with the tracer property glow while being fired providing extra accuracy with a +1 bonus to attack. However, targets who fire tracer rounds lose any stealth or hidden conditions they had and targets become aware of their position.
Trip
Whenever a weapon with the trip special property lands a successful hit on a target, the wielder can immediately attempt the Trip combat maneuver using the weapon.
Unarmed
Weapons with the unarmed special property only provide bonuses to a natural attack’s damage and are added to the Unarmed Die (UD) and can be worn while wielding other weapons.
Unbreakable
Weapons with the unbreakable special property are immune to the break condition and cannot be broken.
Armor
The armors are organized based on what time era they are available in. Each Time Era has access to the armors in their armor chart and all armors from the armor charts of the Time Eras before it, but not from the Time Eras after it unless the Verse Master decides to introduce certain technology sooner either through advancement, extraterrestrial interactions, or time travelers. Although the armors and materials in each chart are available, the materials may be rare or hard to find and older weapons should be considered the standard or most common at armor shops. Current Time Era charts represent the newest productions in technology and therefore the most expensive and rarest and this should be considered when deciding what armorss are available to Characters especially at lower levels.
Prehistoric Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Ebony | Hard (DC 30) | 5 | 150 | 4 | 4 | Full | Head | Fragile |
Helmet, Coral | Hard (DC 30) | 6 | 60 | 5 | 3 | Full | Head | Fragile |
Helmet, Hemp | Soft (DC 20) | 2 | 40 | 4 | 4 | Full | Head | Flammable |
Helmet, Leather | Moderate (DC 25) | 4 | 100 | 4 | 3 | Full | Head | |
Helmet, Ivory | Hard (DC 30) | 5 | 175 | 5 | 3 | Full | Head | |
Helmet, Fur | Soft (DC 20) | 3 | 45 | 3 | 3 | Full | Head | Cold Resist +2 |
Half Helm, Ebony | Hard (DC 30) | 3 | 90 | 3 | 3 | Partial | Head | Fragile |
Half Helm, Hemp | Soft (DC 20) | 1 | 20 | 3 | 3 | Partial | Head | Flammable |
Half Helm, Coral | Hard (DC 30) | 5 | 50 | 4 | 2 | Partial | Head | Fragile |
Half Helm, Leather | Moderate (DC 25) | 2 | 50 | 3 | 2 | Partial | Head | |
Half Helm, Ivory | Hard (DC 30) | 3 | 105 | 4 | 2 | Partial | Head | |
Half Helm, Fur | Soft (DC 20) | 2 | 30 | 2 | 2 | Partial | Head | Cold Resist +1 |
Cowl, Cotton | Soft (DC 20) | 1 | 5 | 0 | 0 | Full | Head | Heat Resist +2 |
Cowl, Wool | Soft (DC 20) | 1 | 10 | 0 | 1 | Full | Head | Heat Resist +2 |
Cowl, Leather | Moderate (DC 25) | 2 | 50 | 1 | 0 | Full | Head | Heat Resist +2 |
Cowl, Fur | Soft (DC 20) | 1 | 15 | 0 | 0 | Full | Head | Heat Resist +2, Cold Resist +2 |
Plated Cowl, Stone | Very Hard (DC 35) | 5 | 200 | 5 | 2 | Full | Head | Heat Resist +2 |
Mask, Coral | Hard (DC 30) | 3 | 30 | 4 | 2 | Full | Face | Fragile |
Mask, Ebony | Hard (DC 30) | 2 | 60 | 3 | 3 | Full | Face | Fragile |
Mask, Hemp | Soft (DC 20) | 1 | 20 | 3 | 3 | Full | Face | Flammable |
Mask, Leather | Moderate (DC 25) | 2 | 50 | 3 | 2 | Full | Face | |
Mask, Ivory | Hard (DC 30) | 2 | 70 | 4 | 2 | Full | Face | |
Mask, Fur | Soft (DC 20) | 1 | 15 | 2 | 2 | Full | Face | Cold Resist +2 |
Mask, Stone | Very Hard (DC 35) | 4 | 160 | 5 | 2 | Full | Face | |
Half Mask, Coral | Hard (DC 30) | 1.5 | 15 | 3 | 1 | Partial | Face | Fragile |
Half Mask, Ebony | Hard (DC 30) | 1 | 30 | 2 | 2 | Partial | Face | Fragile |
Half Mask, Hemp | Soft (DC 20) | 0.5 | 10 | 2 | 2 | Partial | Face | Flammable |
Half Mask, Leather | Moderate (DC 25) | 1 | 25 | 2 | 1 | Partial | Face | |
Half Mask, Ivory | Hard (DC 30) | 1 | 35 | 3 | 1 | Partial | Face | |
Half Mask, Fur | Soft (DC 20) | 0.5 | 7.5 | 1 | 1 | Partial | Face | Cold Resist +1 |
Half Mask, Stone | Very Hard (DC 35) | 2 | 80 | 4 | 1 | Partial | Face | |
Cape, Hemp | Soft (DC 20) | 2 | 40 | 1 | 1 | Full | Shoulder | Concealment, Flammable |
Cape, Leather | Moderate (DC 25) | 3 | 75 | 1 | 0 | Full | Shoulder | Partial Concealment |
Cape, Fur | Soft (DC 20) | 3 | 45 | 0 | 0 | Full | Shoulder | Partial Concealment, Cold Resist +2 |
Cape, Cotton | Soft (DC 20) | 2 | 10 | 0 | 0 | Full | Shoulder | Partial Concealment |
Cape, Wool | Soft (DC 20) | 2 | 20 | 0 | 1 | Full | Shoulder | Partial Concealment |
Pauldron, Ebony | Hard (DC 30) | 2 | 60 | 2 | 2 | Partial | Shoulder | Fragile |
Pauldron, Coral | Hard (DC 30) | 3 | 30 | 3 | 1 | Partial | Shoulder | Fragile |
Pauldron, Hemp | Soft (DC 20) | 1 | 20 | 2 | 2 | Partial | Shoulder | Flammable |
Pauldron, Leather | Moderate (DC 25) | 2 | 50 | 2 | 1 | Partial | Shoulder | |
Pauldron, Ivory | Hard (DC 30) | 2 | 70 | 3 | 1 | Partial | Shoulder | |
Pauldron, Fur | Soft (DC 20) | 1 | 15 | 1 | 1 | Partial | Shoulder | Cold Resist +1 |
Cuirass, Ebony | Hard (DC 30) | 12 | 360 | 6 | 6 | Full | Torso | Fragile |
Cuirass, Coral | Hard (DC 30) | 15 | 150 | 7 | 5 | Full | Torso | Fragile |
Cuirass, Hemp | Soft (DC 20) | 8 | 160 | 6 | 6 | Full | Torso | Flammable |
Cuirass, Leather | Moderate (DC 25) | 10 | 250 | 6 | 5 | Full | Torso | |
Cuirass, Ivory | Hard (DC 30) | 11 | 385 | 7 | 5 | Full | Torso | |
Cuirass, Fur | Soft (DC 20) | 9 | 135 | 5 | 5 | Full | Torso | Cold Resist +2 |
Cloak, Leather | Moderate (DC 25) | 7 | 175 | 1 | 0 | Full | Torso | |
Cloak, Fur | Soft (DC 20) | 6 | 90 | 0 | 0 | Full | Torso | Cold Resist +2 |
Cloak, Hemp | Soft (DC 20) | 5 | 100 | 1 | 1 | Full | Torso | Flammable |
Cloak, Cotton | Soft (DC 20) | 3 | 15 | 0 | 0 | Full | Torso | |
Cloak, Wool | Soft (DC 20) | 3 | 30 | 0 | 1 | Full | Torso | |
Plated Cloak, Stone | Very Hard (DC 35) | 11 | 440 | 5 | 2 | Full | Torso | |
Robe, Leather | Moderate (DC 25) | 7 | 175 | 1 | 0 | Full | Torso | |
Robe, Fur | Soft (DC 20) | 6 | 90 | 0 | 0 | Full | Torso | Cold Resist +2 |
Robe, Hemp | Soft (DC 20) | 5 | 100 | 1 | 1 | Full | Torso | Flammable |
Robe, Cotton | Soft (DC 20) | 3 | 15 | 0 | 0 | Full | Torso | |
Robe, Wool | Soft (DC 20) | 3 | 30 | 0 | 1 | Full | Torso | |
Plated Robe, Stone | Very Hard (DC 35) | 11 | 440 | 5 | 2 | Full | Torso | |
Tunic, Leather | Moderate (DC 25) | 7 | 175 | 1 | 0 | Full | Torso | |
Tunic, Fur | Soft (DC 20) | 6 | 90 | 0 | 0 | Full | Torso | Cold Resist +2 |
Tunic, Hemp | Soft (DC 20) | 5 | 100 | 1 | 1 | Full | Torso | Flammable |
Tunic, Cotton | Soft (DC 20) | 3 | 15 | 0 | 0 | Full | Torso | |
Tunic, Wool | Soft (DC 20) | 3 | 30 | 0 | 1 | Full | Torso | |
Gauntlet, Ebony | Hard (DC 30) | 5 | 150 | 4 | 4 | Full | Hands | Fragile |
Gauntlet, Coral | Hard (DC 30) | 7 | 60 | 5 | 3 | Full | Hands | Fragile |
Gauntlet, Hemp | Soft (DC 20) | 2 | 40 | 4 | 4 | Full | Hands | Flammable |
Gauntlet, Leather | Moderate (DC 25) | 4 | 100 | 4 | 3 | Full | Hands | |
Gauntlet, Ivory | Hard (DC 30) | 5 | 175 | 5 | 3 | Full | Hands | |
Gauntlet, Fur | Soft (DC 20) | 3 | 45 | 3 | 3 | Full | Hands | Cold Resist +2 |
Arm Bracer, Ebony | Hard (DC 30) | 3 | 90 | 3 | 3 | Partial | Hands | Fragile |
Arm Bracer, Coral | Hard (DC 30) | 2 | 20 | 4 | 2 | Partial | Hands | Fragile |
Arm Bracer, Hemp | Soft (DC 20) | 1 | 10 | 3 | 3 | Partial | Hands | Flammable |
Arm Bracer, Leather | Moderate (DC 25) | 2 | 40 | 3 | 2 | Partial | Hands | |
Arm Bracer, Ivory | Hard (DC 30) | 3 | 105 | 4 | 2 | Partial | Hands | |
Arm Bracer, Fur | Soft (DC 20) | 2 | 30 | 2 | 2 | Partial | Hands | Cold Resist +2 |
Gloves, Hemp | Soft (DC 20) | 1 | 20 | 2 | 2 | Partial | Hands | Flammable |
Gloves, Leather | Moderate (DC 25) | 1 | 25 | 2 | 1 | Partial | Hands | |
Gloves, Fur | Soft (DC 20) | 1 | 15 | 1 | 1 | Partial | Hands | Cold Resist +2 |
Gloves, Cotton | Soft (DC 20) | 0.5 | 2.5 | 1 | 1 | Partial | Hands | |
Gloves, Wool | Soft (DC 20) | 0.5 | 5 | 1 | 2 | Partial | Hands | |
Kilt, Leather | Moderate (DC 25) | 2 | 50 | 1 | 0 | Full | Waist | |
Kilt, Fur | Soft (DC 20) | 1 | 15 | 0 | 0 | Full | Waist | Cold Resist +2 |
Kilt, Hemp | Soft (DC 20) | 1 | 20 | 1 | 1 | Full | Waist | Flammable |
Kilt, Cotton | Soft (DC 20) | 0.8 | 4 | 0 | 0 | Full | Waist | |
Kilt, Wool | Soft (DC 20) | 0.8 | 8 | 0 | 1 | Full | Waist | |
Plated Kilt, Stone | Very Hard (DC 35) | 3 | 120 | 4 | 1 | Full | Waist | |
Pteruges, Leather | Moderate (DC 25) | 1 | 25 | 2 | 1 | Partial | Waist | |
Pteruges, Hemp | Soft (DC 20) | 0.5 | 10 | 2 | 2 | Partial | Waist | Flammable |
Greaves, Ebony | Hard (DC 30) | 7 | 210 | 5 | 5 | Full | Legs | Fragile |
Greaves, Coral | Hard (DC 30) | 9 | 90 | 6 | 4 | Full | Head | Fragile |
Greaves, Hemp | Soft (DC 20) | 4 | 80 | 5 | 5 | Full | Head | Flammable |
Greaves, Leather | Moderate (DC 25) | 6 | 150 | 5 | 4 | Full | Head | |
Greaves, Ivory | Hard (DC 30) | 7 | 245 | 6 | 4 | Full | Head | |
Greaves, Fur | Soft (DC 20) | 5 | 75 | 4 | 4 | Full | Head | Partial Concealment, Cold Resist +2 |
Battle Skirt, Leather | Moderate (DC 25) | 1 | 25 | 3 | 2 | Full | Waist | Partial Concealment |
Battle Skirt, Fur | Soft (DC 20) | 1 | 15 | 2 | 2 | Full | Waist | Partial Concealment, Cold Resist +2 |
Battle Skirt, Hemp | Soft (DC 20) | 0.8 | 16 | 3 | 3 | Full | Waist | Partial Concealment, Flammable |
Battle Skirt, Cotton | Soft (DC 20) | 0.5 | 2.5 | 2 | 2 | Full | Waist | Partial Concealment |
Battle Skirt, Wool | Soft (DC 20) | 0.5 | 5 | 2 | 3 | Full | Waist | Partial Concealment |
Plated Battle Skirt, Stone | Very Hard (DC 35) | 2 | 80 | 6 | 3 | Full | Waist | Partial Concealment |
Battle Short Skirt, Leather | Moderate (DC 25) | 0.8 | 20 | 2 | 1 | Partial | Waist | Partial Concealment |
Battle Short Skirt, Fur | Soft (DC 20) | 0.8 | 12 | 1 | 1 | Partial | Waist | Partial Concealment, Cold Resist +2 |
Battle Short Skirt, Hemp | Soft (DC 20) | 0.5 | 10 | 2 | 2 | Partial | Waist | Partial Concealment, Flammable |
Battle Short Skirt, Cotton | Soft (DC 20) | 0.25 | 1.25 | 1 | 1 | Partial | Waist | Partial Concealment |
Battle Short Skirt, Wool | Soft (DC 20) | 0.25 | 2.5 | 1 | 2 | Partial | Waist | Partial Concealment |
Plated Battle Short Skirt, Stone | Very Hard (DC 35) | 1 | 40 | 5 | 2 | Partial | Waist | Partial Concealment |
Boots, Ebony | Hard (DC 30) | 4 | 120 | 4 | 4 | Full | Feet | Fragile |
Boots, Coral | Hard (DC 30) | 6 | 60 | 5 | 3 | Full | Feet | Fragile |
Boots, Hemp | Soft (DC 20) | 1 | 20 | 4 | 4 | Full | Feet | Flammable |
Boots, Leather | Moderate (DC 25) | 2 | 50 | 4 | 3 | Full | Feet | |
Boots, Ivory | Hard (DC 30) | 4 | 140 | 5 | 3 | Full | Feet | |
Boots, Fur | Soft (DC 20) | 2 | 30 | 3 | 3 | Full | Feet | Cold Resist +2 |
Leg Bracer, Ebony | Hard (DC 30) | 2 | 60 | 3 | 3 | Partial | Feet | Fragile |
Leg Bracer, Coral | Hard (DC 30) | 3 | 30 | 4 | 2 | Partial | Feet | Fragile |
Leg Bracer, Hemp | Soft (DC 20) | 0.5 | 10 | 3 | 3 | Partial | Feet | Flammable |
Leg Bracer, Leather | Moderate (DC 25) | 1 | 25 | 3 | 2 | Partial | Feet | |
Leg Bracer, Ivory | Hard (DC 30) | 2 | 70 | 4 | 2 | Partial | Feet | |
Leg Bracer, Fur | Soft (DC 20) | 1 | 15 | 2 | 2 | Partial | Feet | Cold Resist +2 |
Ancient Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Obsidian | Moderate (DC 25) | 5 | 225 | 4 | 5 | Full | Head | Fragile |
Helmet, Iron | Very Hard (DC 35) | 10 | 300 | 6 | 3 | Full | Head | |
Helmet, Bronze | Hard (DC 30) | 8 | 160 | 5 | 3 | Full | Head | |
Half Helm, Obsidian | Moderate (DC 25) | 3 | 135 | 3 | 4 | Partial | Head | Fragile |
Half Helm, Iron | Very Hard (DC 35) | 5 | 150 | 5 | 2 | Partial | Head | |
Half Helm, Bronze | Hard (DC 30) | 4 | 80 | 4 | 2 | Partial | Head | |
Plated Cowl, Obsidian | Moderate (DC 25) | 2 | 90 | 2 | 3 | Full | Head | Heat Resist +2, Fragile |
Plated Cowl, Bronze | Hard (DC 30) | 3 | 60 | 3 | 1 | Full | Head | Heat Resist +2 |
Plated Cowl, Iron | Very Hard (DC 35) | 4 | 120 | 4 | 1 | Full | Head | Heat Resist +2 |
Mask, Obsidian | Moderate (DC 25) | 1 | 45 | 3 | 4 | Full | Face | Fragile |
Mask, Bronze | Hard (DC 30) | 1 | 20 | 4 | 2 | Full | Face | |
Mask, Iron | Very Hard (DC 35) | 2 | 30 | 5 | 2 | Full | Face | |
Half Mask, Obsidian | Moderate (DC 25) | 0.5 | 22.5 | 2 | 3 | Partial | Face | Fragile |
Half Mask, Bronze | Hard (DC 30) | 0.5 | 10 | 3 | 1 | Partial | Face | |
Half Mask, Iron | Very Hard (DC 35) | 1 | 30 | 4 | 1 | Partial | Face | |
Pauldron, Obsidian | Moderate (DC 25) | 1 | 45 | 2 | 3 | Partial | Shoulder | Fragile |
Pauldron, Bronze | Hard (DC 30) | 1 | 20 | 3 | 1 | Partial | Shoulder | |
Pauldron, Iron | Very Hard (DC 35) | 2 | 60 | 4 | 1 | Partial | Shoulder | |
Cuirass, Obsidian | Moderate (DC 25) | 11 | 495 | 6 | 7 | Full | Torso | Fragile |
Cuirass, Bronze | Hard (DC 30) | 13 | 260 | 7 | 5 | Full | Torso | |
Cuirass, Iron | Very Hard (DC 35) | 15 | 450 | 8 | 5 | Full | Torso | |
Plated Cloak, Obsidian | Moderate (DC 25) | 3 | 135 | 3 | 4 | Full | Torso | Fragile |
Plated Cloak, Bronze | Hard (DC 30) | 3 | 60 | 4 | 2 | Full | Torso | |
Plated Cloak, Iron | Very Hard (DC 35) | 4 | 120 | 5 | 2 | Full | Torso | |
Plated Robe, Obsidian | Moderate (DC 25) | 3 | 135 | 3 | 4 | Full | Torso | |
Plated Robe, Bronze | Hard (DC 30) | 3 | 60 | 4 | 2 | Full | Torso | |
Plated Robe, Iron | Very Hard (DC 35) | 4 | 120 | 5 | 2 | Full | Torso | |
Chain Mail, Obsidian | Moderate (DC 25) | 3 | 135 | 2 | 3 | Partial | Torso | Piercing Protection |
Chain Mail, Bronze | Hard (DC 30) | 3 | 60 | 3 | 1 | Partial | Torso | Piercing Protection |
Chain Mail, Iron | Very Hard (DC 35) | 4 | 120 | 4 | 1 | Partial | Torso | Piercing Protection |
Gauntlet, Obsidian | Moderate (DC 25) | 5 | 225 | 4 | 5 | Full | Hands | |
Gauntlet, Bronze | Hard (DC 30) | 10 | 200 | 5 | 3 | Full | Hands | |
Gauntlet, Iron | Very Hard (DC 35) | 8 | 240 | 6 | 3 | Full | Hands | |
Arm Bracer, Obsidian | Moderate (DC 25) | 2.5 | 112.5 | 3 | 4 | Partial | Hands | |
Arm Bracer, Bronze | Hard (DC 30) | 5 | 100 | 4 | 2 | Partial | Hands | |
Arm Bracer, Iron | Very Hard (DC 35) | 4 | 120 | 5 | 2 | Partial | Hands | |
Plated Kilt, Obsidian | Moderate (DC 25) | 1 | 45 | 2 | 3 | Full | Waist | |
Plated Kilt, Bronze | Hard (DC 30) | 1 | 20 | 3 | 1 | Full | Waist | |
Plated Kilt, Iron | Very Hard (DC 35) | 1.5 | 45 | 4 | 1 | Full | Waist | |
Greaves, Obsidian | Moderate (DC 25) | 7 | 315 | 5 | 6 | Full | Legs | |
Greaves, Bronze | Hard (DC 30) | 10 | 200 | 6 | 4 | Full | Legs | |
Greaves, Iron | Very Hard (DC 35) | 12 | 360 | 7 | 4 | Full | Legs | |
Plated Battle Skirt, Obsidian | Moderate (DC 25) | 0.5 | 22.5 | 4 | 5 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Bronze | Hard (DC 30) | 0.5 | 10 | 5 | 3 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Iron | Very Hard (DC 35) | 1 | 30 | 6 | 3 | Full | Legs | Partial Concealment |
Plated Battle Short Skirt, Obsidian | Moderate (DC 25) | 0.5 | 22.5 | 3 | 4 | Partial | Legs | |
Plated Battle Short Skirt, Bronze | Hard (DC 30) | 0.5 | 10 | 4 | 2 | Partial | Legs | |
Plated Battle Short Skirt, Iron | Very Hard (DC 35) | 0.75 | 22.5 | 5 | 2 | Partial | Legs | |
Leg Bracer, Obsidian | Moderate (DC 25) | 2 | 90 | 3 | 4 | Partial | Legs | |
Leg Bracer, Bronze | Hard (DC 30) | 3 | 30 | 4 | 2 | Partial | Legs | |
Leg Bracer, Iron | Very Hard (DC 35) | 4 | 120 | 5 | 2 | Partial | Legs | |
Boots, Obsidian | Moderate (DC 25) | 4 | 180 | 4 | 5 | Full | Feet | |
Boots, Bronze | Hard (DC 30) | 6 | 120 | 5 | 3 | Full | Feet | |
Boots, Iron | Very Hard (DC 35) | 8 | 240 | 6 | 3 | Full | Feet |
Medieval Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Steel | Very Hard (DC 35) | 10 | 500 | 7 | 3 | Full | Head | |
Helmet, Mithral | Very Hard (DC 35) | 8 | 480 | 6 | 6 | Full | Head | |
Half Helm, Steel | Very Hard (DC 35) | 5 | 250 | 6 | 2 | Partial | Head | |
Half Helm, Mithral | Very Hard (DC 35) | 3 | 180 | 5 | 5 | Partial | Head | |
Plated Cowl, Steel | Very Hard (DC 35) | 4 | 200 | 5 | 1 | Full | Head | Heat Resist +2 |
Plated Cowl, Mithral | Very Hard (DC 35) | 2 | 120 | 4 | 4 | Full | Head | Heat Resist +2 |
Mask, Steel | Very Hard (DC 35) | 1 | 50 | 6 | 2 | Full | Face | |
Mask, Mithral | Very Hard (DC 35) | 0.5 | 30 | 5 | 5 | Full | Face | |
Half Mask, Steel | Very Hard (DC 35) | 0.5 | 25 | 5 | 1 | Partial | Face | |
Half Mask, Mithral | Very Hard (DC 35) | 0.25 | 15 | 4 | 4 | Partial | Face | |
Pauldron, Steel | Very Hard (DC 35) | 2 | 100 | 5 | 1 | Partial | Shoulder | |
Pauldron, Mithral | Very Hard (DC 35) | 1 | 60 | 4 | 4 | Partial | Shoulder | |
Cuirass, Steel | Very Hard (DC 35) | 15 | 750 | 9 | 5 | Full | Torso | |
Cuirass, Mithral | Very Hard (DC 35) | 13 | 780 | 8 | 8 | Full | Torso | |
Plated Cloak, Steel | Very Hard (DC 35) | 4 | 200 | 6 | 2 | Full | Torso | |
Plated Cloak, Mithral | Very Hard (DC 35) | 2 | 120 | 5 | 5 | Full | Torso | |
Plated Robe, Steel | Very Hard (DC 35) | 4 | 200 | 6 | 2 | Full | Torso | |
Plated Robe, Mithral | Very Hard (DC 35) | 2 | 120 | 5 | 5 | Full | Torso | |
Chain Mail, Steel | Very Hard (DC 35) | 4 | 200 | 5 | 1 | Partial | Torso | Piercing Protection |
Chain Mail, Mithral | Very Hard (DC 35) | 2 | 120 | 4 | 4 | Partial | Torso | Piercing Protection |
Gauntlet, Steel | Very Hard (DC 35) | 8 | 400 | 7 | 3 | Full | Hands | |
Gauntlet, Mithral | Very Hard (DC 35) | 6 | 360 | 6 | 6 | Full | Hands | |
Arm Bracer, Steel | Very Hard (DC 35) | 4 | 200 | 6 | 2 | Partial | Hands | |
Arm Bracer, Mithral | Very Hard (DC 35) | 3 | 180 | 5 | 5 | Partial | Hands | |
Plated Kilt, Steel | Very Hard (DC 35) | 1.5 | 75 | 5 | 1 | Full | Waist | |
Plated Kilt, Mithral | Very Hard (DC 35) | 0.75 | 45 | 4 | 4 | Full | Waist | |
Greaves, Steel | 12 | 600 | 8 | 4 | Full | Legs | ||
Greaves, Mithral | Very Hard (DC 35) | 10 | 600 | 7 | 7 | Full | Legs | |
Plated Battle Skirt, Steel | Very Hard (DC 35) | 1 | 50 | 7 | 3 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Mithral | Very Hard (DC 35) | 0.5 | 30 | 6 | 6 | Full | Legs | Partial Concealment |
Plated Battle Short Skirt, Steel | Very Hard (DC 35) | 0.5 | 25 | 6 | 2 | Partial | Legs | |
Plated Battle Short Skirt, Mithral | Very Hard (DC 35) | 0.25 | 15 | 5 | 5 | Partial | Legs | |
Leg Bracer, Steel | Very Hard (DC 35) | 4 | 200 | 6 | 2 | Partial | Legs | |
Leg Bracer, Mithral | Very Hard (DC 35) | 3 | 180 | 5 | 5 | Partial | Legs | |
Boots, Steel | Very Hard (DC 35) | 8 | 400 | 7 | 3 | Full | Feet | |
Boots, Mithral | Very Hard (DC 35) | 6 | 360 | 6 | 6 | Full | Feet |
Modern Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Nitinol | Reinforced (DC 40) | 11 | 660 | 6 | 7 | Full | Head | |
Helmet, Kevlar | Moderate (DC 25) | 4 | 200 | 7 | 3 | Full | Head | Slashing Protection |
Helmet, Titanium | Reinforced (DC 40) | 12 | 900 | 8 | 6 | Full | Head | |
Helmet, Rubber | Soft (DC 20) | 3 | 120 | 3 | 3 | Full | Head | Electricity Reduction 20% |
Half Helm, Nitinol | Reinforced (DC 40) | 5.5 | 330 | 5 | 6 | Partial | Head | |
Half Helm, Kevlar | Moderate (DC 25) | 2 | 100 | 6 | 2 | Partial | Head | Slashing Protection |
Half Helm, Titanium | Reinforced (DC 40) | 6 | 450 | 7 | 5 | Partial | Head | |
Half Helm, Rubber | Soft (DC 20) | 1.5 | 60 | 2 | 2 | Partial | Head | Electricity Reduction 10% |
Cowl, Kevlar | Moderate (DC 25) | 2 | 100 | 4 | 0 | Full | Head | Heat Resist +2, Slashing Protection |
Cowl, Rubber | Soft (DC 20) | 1 | 40 | 0 | 0 | Full | Head | Heat Resist +2, Electricity Reduction 20% |
Plated Cowl, Nitinol | Reinforced (DC 40) | 5 | 300 | 4 | 5 | Full | Head | Heat Resist +2 |
Plated Cowl, Titanium | Reinforced (DC 40) | 7 | 525 | 6 | 4 | Full | Head | Heat Resist +2 |
Mask, Nitinol | Reinforced (DC 40) | 2 | 120 | 5 | 6 | Full | Face | |
Mask, Kevlar | Moderate (DC 25) | 1 | 50 | 6 | 2 | Full | Face | Slashing Protection |
Mask, Titanium | Reinforced (DC 40) | 3 | 225 | 7 | 5 | Full | Face | |
Mask, Rubber | Soft (DC 20) | 0.5 | 20 | 2 | 2 | Full | Face | Electricity Reduction 10% |
Half Mask, Nitinol | Reinforced (DC 40) | 1 | 60 | 4 | 5 | Partial | Face | |
Half Mask, Kevlar | Moderate (DC 25) | 0.5 | 25 | 5 | 1 | Partial | Face | Slashing Protection |
Half Mask, Titanium | Reinforced (DC 40) | 1.5 | 112.5 | 6 | 4 | Partial | Face | |
Half Mask, Rubber | Soft (DC 20) | 0.25 | 10 | 1 | 1 | Partial | Face | Electricity Reduction 5% |
Cape, Kevlar | Moderate (DC 25) | 1 | 50 | 4 | 0 | Full | Shoulder | Partial Concealment, Slashing Protection |
Cape, Rubber | Soft (DC 20) | 0.5 | 20 | 0 | 0 | Full | Shoulder | Partial Concealment, Electricity Reduction 20% |
Pauldron, Nitinol | Reinforced (DC 40) | 3 | 180 | 4 | 5 | Partial | Shoulder | |
Pauldron, Kevlar | Moderate (DC 25) | 2 | 100 | 5 | 1 | Partial | Shoulder | Slashing Protection |
Pauldron, Titanium | Reinforced (DC 40) | 4 | 300 | 6 | 4 | Partial | Shoulder | |
Pauldron, Rubber | Soft (DC 20) | 1 | 40 | 1 | 1 | Partial | Shoulder | Electricity Reduction 5% |
Cuirass, Nitinol | Reinforced (DC 40) | 16 | 960 | 8 | 9 | Full | Torso | |
Cuirass, Kevlar | Moderate (DC 25) | 10 | 500 | 9 | 5 | Full | Torso | Slashing Protection |
Cuirass, Titanium | Reinforced (DC 40) | 17 | 1275 | 10 | 8 | Full | Torso | |
Cuirass, Rubber | Soft (DC 20) | 9 | 360 | 5 | 5 | Full | Torso | Electricity Reduction 20% |
Cloak, Kevlar | Moderate (DC 25) | 5 | 250 | 4 | 0 | Full | Torso | Slashing Protection |
Cloak, Rubber | Soft (DC 20) | 4 | 160 | 0 | 0 | Full | Torso | Electricity Reduction 20% |
Plated Cloak, Nitinol | Reinforced (DC 40) | 7 | 420 | 5 | 6 | Full | Torso | |
Plated Cloak, Titanium | Reinforced (DC 40) | 8 | 600 | 7 | 5 | Full | Torso | |
Robe, Kevlar | Moderate (DC 25) | 5 | 250 | 4 | 0 | Full | Torso | Slashing Protection |
Robe, Rubber | Soft (DC 20) | 4 | 160 | 0 | 0 | Full | Torso | Electricity Reduction 20% |
Plated Robe, Nitinol | Reinforced (DC 40) | 7 | 420 | 5 | 6 | Full | Torso | |
Plated Robe, Titanium | Reinforced (DC 40) | 8 | 600 | 7 | 5 | Full | Torso | |
Tunic, Kevlar | Moderate (DC 25) | 5 | 250 | 4 | 0 | Partial | Torso | Slashing Protection |
Tunic, Rubber | Soft (DC 20) | 4 | 160 | 0 | 0 | Partial | Torso | Electricity Reduction 10% |
Chain Mail, Nitinol | Reinforced (DC 40) | 7 | 420 | 4 | 5 | Partial | Torso | Piercing Protection |
Chain Mail, Titanium | Reinforced (DC 40) | 8 | 600 | 6 | 4 | Partial | Torso | Piercing Protection |
Gauntlet, Nitinol | Reinforced (DC 40) | 9 | 540 | 6 | 7 | Full | Hands | |
Gauntlet, Kevlar | Moderate (DC 25) | 4 | 160 | 7 | 3 | Full | Hands | Slashing Protection |
Gauntlet, Titanium | Reinforced (DC 40) | 10 | 750 | 8 | 6 | Full | Hands | |
Gauntlet, Rubber | Soft (DC 20) | 3 | 120 | 3 | 3 | Full | Hands | Electricity Reduction 20% |
Arm Bracer, Nitinol | Reinforced (DC 40) | 4.5 | 270 | 5 | 6 | Partial | Hands | |
Arm Bracer, Kevlar | Moderate (DC 25) | 2 | 80 | 6 | 2 | Partial | Hands | Slashing Protection |
Arm Bracer, Titanium | Reinforced (DC 40) | 5 | 375 | 7 | 5 | Partial | Hands | |
Arm Bracer, Rubber | Soft (DC 20) | 1.5 | 60 | 2 | 2 | Partial | Hands | Electricity Reduction 10% |
Gloves, Kevlar | Moderate (DC 25) | 1 | 50 | 5 | 1 | Partial | Hands | Slashing Protection |
Gloves, Rubber | Soft (DC 20) | 0.5 | 20 | 1 | 1 | Partial | Hands | Electricity Reduction 5% |
Pteruges, Kevlar | Moderate (DC 25) | 1 | 50 | 5 | 1 | Partial | Waist | Slashing Protection |
Pteruges, Rubber | Soft (DC 20) | 0.75 | 30 | 1 | 1 | Partial | Waist | Electricity Reduction 5% |
Kilt, Kevlar | Moderate (DC 25) | 1 | 50 | 4 | 0 | Full | Waist | Slashing Protection |
Kilt, Rubber | Soft (DC 20) | 0.75 | 30 | 0 | 0 | Full | Waist | Electricity Reduction 10% |
Plated Kilt, Nitinol | Reinforced (DC 40) | 2 | 120 | 4 | 5 | Full | Waist | Slashing Protection |
Plated Kilt, Titanium | Reinforced (DC 40) | 2.5 | 187.5 | 6 | 4 | Full | Waist | |
Greaves, Nitinol | Reinforced (DC 40) | 13 | 780 | 7 | 8 | Full | Legs | |
Greaves, Kevlar | Moderate (DC 25) | 6 | 300 | 8 | 4 | Full | Legs | Slashing Protection |
Greaves, Titanium | Reinforced (DC 40) | 14 | 1050 | 9 | 7 | Full | Legs | |
Greaves, Rubber | Soft (DC 20) | 5 | 200 | 4 | 4 | Full | Legs | Electricity Reduction 20% |
Battle Skirt, Kevlar | Moderate (DC 25) | 1 | 50 | 6 | 2 | Full | Legs | Partial Concealment, Slashing Protection |
Battle Skirt, Rubber | Soft (DC 20) | 1 | 40 | 2 | 2 | Full | Legs | Partial Concealment, Electricity Reduction 20% |
Plated Battle Skirt, Nitinol | Reinforced (DC 40) | 2 | 120 | 6 | 7 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Titanium | Reinforced (DC 40) | 3 | 225 | 8 | 6 | Full | Legs | Partial Concealment |
Battle Short Skirt, Kevlar | Moderate (DC 25) | 0.5 | 25 | 5 | 1 | Partial | Legs | Slashing Protection |
Battle Short Skirt, Rubber | Soft (DC 20) | 0.5 | 20 | 1 | 1 | Partial | Legs | Electricity Reduction 10% |
Plated Battle Short Skirt, Nitinol | Reinforced (DC 40) | 1 | 60 | 5 | 6 | Partial | Legs | |
Plated Battle Short Skirt, Titanium | Reinforced (DC 40) | 1.5 | 112.5 | 7 | 5 | Partial | Legs | |
Leg Bracer, Nitinol | Reinforced (DC 40) | 5 | 300 | 5 | 6 | Partial | Legs | |
Leg Bracer, Kevlar | Moderate (DC 25) | 1 | 50 | 6 | 2 | Partial | Legs | Slashing Protection |
Leg Bracer, Titanium | Reinforced (DC 40) | 6 | 450 | 7 | 5 | Partial | Legs | |
Leg Bracer, Rubber | Soft (DC 20) | 0.5 | 20 | 2 | 2 | Partial | Legs | Electricity Reduction 10% |
Boots, Nitinol | Reinforced (DC 40) | 9 | 540 | 6 | 7 | Full | Feet | |
Boots, Kevlar | Moderate (DC 25) | 2 | 100 | 7 | 3 | Full | Feet | Slashing Protection |
Boots, Titanium | Reinforced (DC 40) | 10 | 750 | 8 | 6 | Full | Feet | |
Boots, Rubber | Soft (DC 20) | 1 | 40 | 3 | 3 | Full | Feet | Electricity Reduction 20% |
Near Future Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Meteoric | Very Hard (DC 35) | 10 | 800 | 6 | 8 | Full | Head | |
Helmet, Nanite | Reinforced (DC 40) | 8 | 800 | 9 | 4 | Full | Head | |
Helmet, Adamantite | Reinforced (DC 40) | 10 | 1500 | 10 | 6 | Full | Head | |
Helmet, Nano | Soft (DC 20) | 4 | 700 | 7 | 7 | Full | Head | Self Mending 3 |
Half Helm, Meteoric | Very Hard (DC 35) | 5 | 400 | 5 | 7 | Partial | Head | |
Half Helm, Nanite | Reinforced (DC 40) | 4 | 400 | 8 | 3 | Partial | Head | |
Half Helm, Adamantite | Reinforced (DC 40) | 5 | 750 | 9 | 5 | Partial | Head | |
Half Helm, Nano | Soft (DC 20) | 2 | 350 | 6 | 6 | Partial | Head | Self Mending 3 |
Cowl, Nano | Soft (DC 20) | 2 | 350 | 4 | 4 | Full | Head | Heat Resist +2, Self Mending 3 |
Plated Cowl, Meteoric | Very Hard (DC 35) | 4 | 320 | 4 | 6 | Full | Head | Heat Resist +2 |
Plated Cowl, Nanite | Reinforced (DC 40) | 2 | 200 | 7 | 2 | Full | Head | Heat Resist +2 |
Plated Cowl, Adamantite | Reinforced (DC 40) | 4 | 600 | 8 | 4 | Full | Head | Heat Resist +2 |
Mask, Meteoric | Very Hard (DC 35) | 1 | 80 | 5 | 7 | Full | Face | |
Mask, Nanite | Reinforced (DC 40) | 0.75 | 75 | 8 | 3 | Full | Face | |
Mask, Adamantite | Reinforced (DC 40) | 1 | 150 | 9 | 6 | Full | Face | |
Mask, Nano | Soft (DC 20) | 0.25 | 43.75 | 6 | 6 | Full | Face | Self Mending 3 |
Half Mask, Meteoric | Very Hard (DC 35) | 0.5 | 40 | 4 | 6 | Partial | Face | |
Half Mask, Nanite | Reinforced (DC 40) | 0.25 | 25 | 7 | 2 | Partial | Face | |
Half Mask, Adamantite | Reinforced (DC 40) | 0.5 | 75 | 8 | 4 | Partial | Face | |
Half Mask, Nano | Soft (DC 20) | 0.15 | 26.25 | 5 | 5 | Partial | Face | Self Mending 3 |
Cape, Nano | Soft (DC 20) | 1 | 175 | 4 | 4 | Full | Shoulder | Partial Concealment, Self Mending 3 |
Pauldron, Meteoric | Very Hard (DC 35) | 2 | 160 | 4 | 6 | Partial | Shoulder | |
Pauldron, Nanite | Reinforced (DC 40) | 1 | 100 | 7 | 2 | Partial | Shoulder | |
Pauldron, Adamantite | Reinforced (DC 40) | 2 | 300 | 8 | 4 | Partial | Shoulder | |
Pauldron, Nano | Soft (DC 20) | 0.5 | 87.5 | 5 | 5 | Partial | Shoulder | |
Cuirass, Meteoric | Very Hard (DC 35) | 15 | 1200 | 8 | 10 | Full | Torso | |
Cuirass, Nanite | Reinforced (DC 40) | 13 | 1300 | 11 | 6 | Full | Torso | |
Cuirass, Adamantite | Reinforced (DC 40) | 15 | 2250 | 12 | 8 | Full | Torso | |
Cuirass, Nano | Soft (DC 20) | 9 | 1575 | 9 | 9 | Full | Torso | Self Mending 3 |
Cloak, Nano | Soft (DC 20) | 2 | 350 | 4 | 4 | Full | Torso | Self Mending 3 |
Plated Cloak, Meteoric | Very Hard (DC 35) | 4 | 320 | 5 | 7 | Full | Torso | |
Plated Cloak, Nanite | Reinforced (DC 40) | 3 | 300 | 8 | 3 | Full | Torso | |
Plated Cloak, Adamantite | Reinforced (DC 40) | 4 | 600 | 9 | 5 | Full | Torso | |
Robe, Nano | Soft (DC 20) | 2 | 350 | 4 | 4 | Full | Torso | Self Mending 3 |
Plated Robe, Meteoric | Very Hard (DC 35) | 4 | 320 | 5 | 7 | Full | Torso | |
Plated Robe, Nanite | Reinforced (DC 40) | 3 | 300 | 8 | 3 | Full | Torso | |
Plated Robe, Adamantite | Reinforced (DC 40) | 4 | 600 | 9 | 4 | Full | Torso | |
Tunic, Nano | Soft (DC 20) | 2 | 350 | 4 | 4 | Partial | Torso | Self Mending 3 |
Chain Mail, Meteoric | Very Hard (DC 35) | 4 | 320 | 4 | 6 | Partial | Torso | Piercing Protection |
Chain Mail, Nanite | Reinforced (DC 40) | 3 | 300 | 7 | 2 | Partial | Torso | Piercing Protection |
Chain Mail, Adamantite | Reinforced (DC 40) | 4 | 600 | 8 | 4 | Partial | Torso | Piercing Protection |
Chain Mail, Nano | Soft (DC 20) | 1 | 175 | 5 | 5 | Partial | Torso | Piercing Protection, Self Mending 3 |
Gauntlet, Meteoric | Very Hard (DC 35) | 10 | 800 | 6 | 8 | Full | Hands | |
Gauntlet, Nanite | Reinforced (DC 40) | 8 | 800 | 9 | 4 | Full | Hands | |
Gauntlet, Adamantite | Reinforced (DC 40) | 10 | 1500 | 10 | 6 | Full | Hands | |
Gauntlet, Nano | Soft (DC 20) | 4 | 700 | 7 | 7 | Full | Hands | Self Mending 3 |
Arm Bracer, Meteoric | Very Hard (DC 35) | 5 | 400 | 5 | 7 | Partial | Hands | |
Arm Bracer, Nanite | Reinforced (DC 40) | 4 | 400 | 8 | 3 | Partial | Hands | |
Arm Bracer, Adamantite | Reinforced (DC 40) | 5 | 750 | 9 | 5 | Partial | Hands | |
Arm Bracer, Nano | Soft (DC 20) | 2 | 350 | 6 | 6 | Partial | Hands | Self Mending 3 |
Gloves, Nano | Soft (DC 20) | 1 | 175 | 5 | 5 | Partial | Hands | Self Mending 3 |
Pteruges, Nano | Soft (DC 20) | 1 | 175 | 5 | 5 | Partial | Waist | Self Mending 3 |
Kilt, Nano | Soft (DC 20) | 0.25 | 43.75 | 4 | 4 | Full | Waist | Self Mending 3 |
Plated Kilt, Meteoric | Very Hard (DC 35) | 1.5 | 120 | 4 | 6 | Full | Waist | |
Plated Kilt, Nanite | Reinforced (DC 40) | 1 | 100 | 7 | 2 | Full | Waist | |
Plated Kilt, Adamantite | Reinforced (DC 40) | 1.5 | 225 | 8 | 4 | Full | Waist | |
Greaves, Meteoric | Very Hard (DC 35) | 12 | 960 | 7 | 9 | Full | Legs | |
Greaves, Nanite | Reinforced (DC 40) | 10 | 1000 | 10 | 5 | Full | Legs | |
Greaves, Adamantite | Reinforced (DC 40) | 12 | 1800 | 11 | 7 | Full | Legs | |
Greaves, Nano | Soft (DC 20) | 6 | 1050 | 4 | 4 | Full | Legs | Self Replicating |
Battle Skirt, Nano | Soft (DC 20) | 0.5 | 87.5 | 6 | 6 | Full | Legs | Partial Concealment, Self Mending 3 |
Plated Battle Skirt, Meteoric | Very Hard (DC 35) | 1 | 80 | 6 | 8 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Nanite | Reinforced (DC 40) | 0.75 | 75 | 9 | 4 | Full | Legs | Partial Concealment |
Plated Battle Skirt, Adamantite | Reinforced (DC 40) | 1 | 150 | 10 | 6 | Full | Legs | Partial Concealment |
Battle Short Skirt, Nano | Soft (DC 20) | 0.25 | 43.75 | 5 | 5 | Partial | Legs | Self Mending 3 |
Plated Battle Short Skirt, Meteoric | Very Hard (DC 35) | 0.75 | 60 | 5 | 7 | Partial | Legs | |
Plated Battle Short Skirt, Nanite | Reinforced (DC 40) | 0.5 | 50 | 8 | 3 | Partial | Legs | |
Plated Battle Short Skirt, Adamantite | Reinforced (DC 40) | 0.75 | 112.5 | 9 | 5 | Partial | Legs | |
Leg Bracer, Meteoric | Very Hard (DC 35) | 4 | 320 | 5 | 7 | Partial | Legs | |
Leg Bracer, Nanite | Reinforced (DC 40) | 3 | 300 | 8 | 3 | Partial | Legs | |
Leg Bracer, Adamantite | Reinforced (DC 40) | 4 | 450 | 9 | 5 | Partial | Legs | |
Leg Bracer, Nano | Soft (DC 20) | 1 | 175 | 6 | 6 | Partial | Legs | Self Mending 3 |
Boots, Meteoric | Very Hard (DC 35) | 8 | 480 | 6 | 8 | Full | Feet | |
Boots, Nanite | Reinforced (DC 40) | 6 | 600 | 9 | 4 | Full | Feet | |
Boots, Adamantite | Reinforced (DC 40) | 8 | 1200 | 10 | 6 | Full | Feet | |
Boots, Nano | Soft (DC 20) | 2 | 350 | 7 | 7 | Full | Feet | Self Mending 3 |
Far Future Armor
Armor | Hardness | Weight (lb) | Price (p) | Physical Reduct. | Spell Reduct. | Fit | Slot | Special Properties |
---|---|---|---|---|---|---|---|---|
Helmet, Photonite | Reinforced (DC 40) | 8 | 1600 | 11 | 11 | Full | Head | |
Half Helm, Photonite | Reinforced (DC 40) | 3 | 600 | 10 | 10 | Partial | Head | |
Plated Cowl, Photonite | Reinforced (DC 40) | 2 | 400 | 9 | 9 | Full | Head | Heat Resist +2 |
Half Mask, Photonite | Reinforced (DC 40) | 0.25 | 50 | 9 | 9 | Partial | Face | |
Mask, Photonite | Reinforced (DC 40) | 0.5 | 100 | 10 | 10 | Full | Face | |
Pauldron, Photonite | Reinforced (DC 40) | 1 | 200 | 9 | 9 | Partial | Shoulder | |
Cuirass, Photonite | Reinforced (DC 40) | 13 | 2600 | 13 | 13 | Full | Torso | |
Plated Cloak, Photonite | Reinforced (DC 40) | 2 | 400 | 10 | 10 | Full | Torso | |
Plated Robe, Photonite | Reinforced (DC 40) | 2 | 400 | 10 | 10 | Full | Torso | |
Chain Mail, Photonite | Reinforced (DC 40) | 2 | 400 | 9 | 9 | Partial | Torso | Piercing Protection |
Gauntlet, Photonite | Reinforced (DC 40) | 6 | 1200 | 11 | 11 | Full | Hands | |
Arm Bracer, Photonite | Reinforced (DC 40) | 3 | 600 | 10 | 10 | Partial | Hands | |
Plated Kilt, Photonite | Reinforced (DC 40) | 0.75 | 150 | 9 | 9 | Full | Waist | |
Greaves, Photonite | Reinforced (DC 40) | 10 | 2000 | 12 | 12 | Full | Legs | |
Plated Battle Skirt, Photonite | Reinforced (DC 40) | 0.5 | 100 | 11 | 11 | Full | Legs | Partial Concealment |
Plated Battle Short Skirt, Photonite | Reinforced (DC 40) | 0.25 | 50 | 10 | 10 | Partial | Legs | |
Leg Bracer, Photonite | Reinforced (DC 40) | 4 | 800 | 10 | 10 | Partial | Legs | |
Boots, Photonite | Reinforced (DC 40) | 6 | 1200 | 11 | 11 | Full | Feet |
Shields
Shield | Hardness | Price (p) | Time Era | Phys. Reduct. | Spell Reduct. | Mass | Weight | Special |
---|---|---|---|---|---|---|---|---|
Buckler | Hard | 50 | Any | 7 | – | 20 lbs. | ||
Klar | Hard | 50 | Any | 7 | 15 lbs. | |||
Tower Shield | Hard | 150 | Any | 13 | – | 50 lbs. | Partial Concealing | |
Light Steel Shield | Hard | 100 | Any | 10 | 10 lbs. | |||
Ballistic Shield | Very Hard | 500 | Modern | 25 | 25 | 75 lbs. | Explosive Protection, Concealing | |
Nano Shield | Moderate | 200 | Future | 15 | 10 lbs. | Self Mending 3 | ||
Force Shield | Moderate | 300 | Future | 17 | 15 | 5 lbs. |
Armor & Shield Special Properties
Partial Concealment
Armors that have the concealing special property provide 20% concealment while the wielder is in a defensive stance. If more than one equipped armor has this properties then the effects do stack and the percentages are added together.
Piercing Protection
Armors that have the piercing protection special property make the wearer immune to critical effects from piercing damage and are immune to all piercing damage that is dealt as a Called Shot to the equipped slot.
Slashing Protection
Armors that have the piercing slashing special property make the wearer immune to critical effects from slashing damaged are immune to all slashing damage that is dealt as a Called Shot to the equipped slot.
Electricity Reduction
Armors that have the electricity reduction special property provides a reduction to all Electricity damage received by the percentage provided and makes the equipped slot immune to electricity effects. If more than one equipped armor has this properties then the effects do stack and the amounts are added together.
Heat or Cold Resistance
Armor that has the heat or cold resistance special property provides a Resistance equal to the amount listed. If more than one equipped armor has this properties then the effects do stack and the amounts are added together.
Self Mending
Armor that has the self mending special property is capable of self repairing any damage dealt to it’s hardness equal to the listed bonus per round.
Fragile
Armor that has the fragile special property is brittle and any successful Critical Hit made against it during a Called Shot will automatically give the armor the Broken condition regardless of its Hardness causing it to have a +0 to Physical & Spell Reduction and lose any other special properties it has until it is mended and fixed.
Flammable
Armor that has the flammable special property will catch of fire and ignite when exposed to fire that causes flammable objects to catch on fire. This will ruin the armor and give it the Broken condition and will be unrepairable.
Cybernetic Implants
Characters can receive various cybernetic implants that grant them various abilities and enhancements. They must be surgical installed and surgically removed by special cybernetic surgeons. Although Cybernetic Implants are typically limited to Near and Far Future Time Eras, the Verse Master may decide to use them in other Time Eras. The technology used for these implants will vary with each Time Era as follows: Ancient uses Clockwork, Medieval uses Steam & Tesla Coil Electricity, Modern uses Electronics, Near Future uses Cybernetics, and the Far Future uses Photonite and Quantum State technology.
Cybernetic Implants
A.I. Programming
Price: 50,000 p
Prerequisite: Cranial Computer
The character’s cranial computer has been updated with an A.I. that provides a visual HUD for the character granting them various abilities including a constant compass, a visual display map, the Health and Mana of creatures in their visual range, and a companion to keep them company whenever alone to stave off boredom. It can also be asked questions to provide a +5 bonus to Insight for puzzles or to solve mysteries. The A.I. can also look up information if the Character has Ethernet Access which if done to look up information, the character will not be Distracted.
Adamantite Bones
Price: 5,000 p
The character’s bones are reinforced with Adamantite which doubles their carrying capacity.
Arm Join Stabilizers
Price: 30,000 p
The character’s arm joints having been stabilized giving them a +5 accuracy bonus to all attacks.
Artificial Dual Lung
Price: 12,000 p
The character’s lungs allow them to breathe under water.
Artificial Limb
Price: 5,000
The character’s arm, leg, or tail is replaced with an Adamantite copy of it either as an upgrade or to replace a missing limb.
Attachment Cable
Price: 25,000 p
Prerequisite: Cranial Computer
The character’s arm has a retractile cable that can be used to jack into any computer with a port in order to access the computer in order to download or upload information and files from other computers.
Audio Enhancers
Price: 8,000 p
The character’s hearing range is doubled regardless of the hearing category and grants them a +10 to Perception (Hearing). This also grants them the Echo Location special ability.
Biological Augmentation
Price: 5,000 – 10,000 p
The character can have any limbs or external parts surgically added onto them. If the limb provided an Offensive Trait, it now deals the same UD it normally would. If it was a Defensive Trait, it now adds the same bonuses it normally would. Alternatively, the character can have a permanent biological copy of any Augmentation Trait from the “Mana Augmentation Traits List” grafted onto their body with the same bonuses applying as a natural limb being replaced or added. The limbs added may have additional bonuses or penalties with the Verse Master’s discretion.
Cranial Computer
Price: 80,000 p
The character’s brain has a compute installed that increases their Intellect by 2 and allows them to use the computer with their mind. The computer can perform computations for the character increasing their ability to process information and react to situations giving them a +10 to Insight and a +5 to Dexterity.
Defensive Wings
Price: 40,000 p
The character has wings implanted on them, or has their natural ones replaced with mechanical ones, that are hardened for defense. These wings still grant the Fly ability, but can also be wielded as a Tower Shield.
Enhanced Nerves
Price: 10,000 p
The character’s nerves have been enhanced to allow for greater reaction speeds, granting a +5 to Dexterity Saves and Initiative.
Ethernet Access
Price: 30,000 p
Prerequisite: Cranial Computer
The character’s cranial computer gains the ability to access information on the Ethernet. This gives them the ability to search any information and therefore gain the ability to make any Knowledge check with the result indicating how well the searched for the information using the Ethernet. This can also be used to access videos and games to provide entertainment to stave off boredom. While accessing the Ethernet, the character is considered Distracted.
Hidden Compartments
Price: 7,000 – 20,000 p
The character’s arm, leg, or tail is replaced with an Adamantite copy of it either as an upgrade or to replace a missing limb.
Implanted Shield
Price: 15,000 p +Shield cost
The character’s arm, leg, or tail is replaced with a mechanical copy that has a shield hidden inside it that can be deployed as a swift action. The implanted shield can not weigh more than 15lbs.
Implanted Weapon
Price: 15,000 p +Weapon cost
The character’s arm, leg, or tail is replaced with a mechanical copy that has a weapon hidden inside it that can be deployed as a swift action. The implanted weapon can not be categorized as Improvised, Spear, or Two Handed. Dual weapons can only be implanted if they are hosed in two limbs and the character must pay for the second limb to be replaced as well.
Leg Implants
Price: 15,00 p
The character’s legs have been implanted with springs granting them the ability to jump high as per the spell High Jump.
Leg Joint Stabilizers
Price: 8,000 p
The character’s leg joints have been stabilized granting them the ability to move quicker providing a +10 to their Move Speed.
Lung Filters
Price: 10,000 p
The character’s lungs filters any toxins in the air making them immune to smoke and gas effects.
Manatech Skin
Price: 15,000 p
Various parts of the character’s body have Manatech plates installed giving them a +5 bonus to their Spell Reduction.
Mechanical Augmentations
Price: 10,000 – 100,000 p
The character can have any limbs or external parts replaced with cybernetic or mechanical versions of them. If the limb provided an Offensive Trait, it now deals double the UD it normally would. If it provided a Base Speed, that speed now increases by 10. If it was a Defensive Trait, it now deals an additional +1 to Physical Reduction. Alternatively, the character can have a permanent mechanical copy of any Augmentation Trait from the “Mana Augmentation Traits List” installed onto their body with the same bonuses applying as a natural limb being replaced.
Multi-Tool Hand
Price: 20,000 p
The character’s hand has multiple different tools installed into it that can be accessed as a Swift Action. This also provides a +10 to Precision checks.
Nanobot Bloodstream
Price: 50,000 p
The character has microscopic robots in their blood that providing Fast Healing +2. The nanobots also automatically stabilize any character who gains the Bleed condition.
Optical Enhancers
Price: 8,000 p
The character gains the ability to see in the thermal range with Heat Vision and the ability to see in the dark granting them Dark Vision. This also doubles their visual range regardless of the visual category and grants them a +10 to Perception (Visual).
Plated Body
Price: 10,000 p
Various parts of the character’s body have plates installed giving them a +5 bonus to their Physical Reduction.
Polygot Implant
Price: 20,000 p
Prerequisite: Cranial Computer
The character’s cranial computer has been updated with an A.I. that provides translation of spoken languages, allowing the character to hear and speak the language of any being they come into contact with. If this is a unique, uncommon, or encoded language, the character needs to make a Linguistics check for the Cranial Computer to be able to assimilate that new language into its lexicon.
Reinforced Feet
Price: 5,000 p
The character’s feet have been reinforced making them immune to terrain effects including difficult terrain.
Smelling Enhancers
Price: 8,000 p
The character’s smelling range is doubled regardless of the smelling category and grants them a +10 to Perception (Smell). This also grants them the Scent special ability.
Stomach Filter
Price: 10,000 p
The character’s stomach is reinforced and given special filters that allow the character to eat raw meats that have not been cooked without any consequence or threat of illness.
Temperature Moderation Implants
Price: 5,000 p
The character’s skin has special implants that moderate their body temperature making them immune to environmental heat and cold effects.
Toxin Filter
Price: 30,000 p
The character’s stomach and liver have toxin filters that make them immune to natural poisons.
Vital Reinforcement
Price: 25,000 p
The vital parts of the character’s body have been reinforced with plating making the character immune to Critical Effects.
Weaponized Wings
Price: 40,000 p
The character has wings implanted on them, or has their natural ones replaced with mechanical ones, that are razor sharp. These wings still grant the Fly ability, but can also be wielded as a Dual weapon in combat. Damage is 1D6 for Small, 1D8 for Medium, and 1D10 for Large.
Manatech
Manatech is technology that runs off of Mana and is accessible in any time era. Pure Mana is harnessed to run technology and connected through an Ether Net wirelessly gathering its information and energy from the ether around it make it universally accessible regardless of distance. Information relayed via the ether net is transferred instantaneously by using the ether itself for travel instead of space making communication across entire star systems or even universes possible and hypothetically, time itself. Because ether tech uses Mana to transfer information, physical objects can be transferred and downloaded via the ether net by sending the blueprints of the objects along with the required Mana. The larger the object being sent the more Mana required and the longer it takes. Devices that print objects via the ethernet must be large enough to print it, however, making larger objects require even larger printers or devices capable of printing in pieces at a time which takes even longer to download.
Mana Weapons
Mana weapons use Mana energy to function making Mana weaponized in combination with technology. Regardless of the type of the Mana weapon, it is always used against a target’s Physical Dodge while dealing damage against the target’s Spell Reduction as the Mana is equivalent to a spell and therefore has the same resistances as any other spell. Therefore, armor and amulets that protect against spells work equally well against a Mana weapon and all Mana weapon attacks are treated as if they were Spell Attacks regardless of the technology being used or how the attack is performed. All Mana weapons require Mana to use whenever activated. The amount of Mana the weapon requires per minute varies weapon to weapon.
The Mana it consumes typically comes from Mana batteries which can be reloaded as a movie action. If a weapon runs out of Mana, they can be charged from a Character’s Mana Pool if they are willing to use the Mana cost. Mana weapons that are in range of an Ether Tower are automatically charged and do not consume Mana from either a Character’s Mana Pool or from any Mana batteries loaded into it. Once the source of Mana is consumed and it no longer has any Mana to run then the Mana weapon will no longer function and cannot be used anymore until recharged. All Mana weapons use diminutive sized Mana batteries. Activating and deactivating (or turning on and off) a Mana weapon is considered a Swift Action. Mana weapons can be enchanted but only to grant wound effects and elemental attributes.
Weapon | Type | Weight | Price (p) | Small | Medium | Large | Crit | Range (ft) | Mana Cost / Minute | Special |
---|---|---|---|---|---|---|---|---|---|---|
Mana Baton | One Handed | 2 lbs | 40 | 1d6/+0 | 1d8/+0 | 1d10/+0 | x2 | 5 | 4 | |
Mana Shortsword | One Handed | 2 lbs | 50 | 1d4/+0 | 1d8/+0 | 1d10/+0 | x2 | 5 | 2 | |
Mana Knife | One Handed | 1 lbs | 20 | 1d3/+0 | 1d4/+0 | 1d6/+0 | x2 | 5 | 1 | |
Mana Longsword | One Handed | 4 lbs | 80 | 1d4/+2 | 1d8/+2 | 1d10/+2 | x2 | 10 | 4 | Deadly |
Mana Katana | Two Handed | 3 lbs | 150 | 1d6/+2 | 1d8/+2 | 1d10/+2 | x3 | 10 | 5 | |
Mana Battle Ax | One Handed | 3 lbs | 100 | 1d6/+2 | 1d8/+2 | 1d10/+2 | x2 | 5 | 4 | |
Mana War Ax | Two Handed | 12 lbs | 100 | 1d8/+3 | 1d10/+3 | 1d12/+3 | x2 | 10 | 5 | |
Mana War Hammer | Two Handed | 16 lbs. | 150 | 2d6/+3 | 2d8/+3 | 2d10/+3 | x2 | 10 | 10 | Break, Durable |
Mana Sai | Dual | 2 lbs | 100 | 1d4/+1 | 1d6/+1 | 1d8/+1 | x2 | 5 | 2 | |
Mana Dueling Revolvers | Dual | 5 lbs | 200 | 1d8/+3 | 1d10/+3 | 1d12/+3 | x3 | 50 | 4 | |
Mana Gauntlets | Unarmed | 3 lbs. | 85 | 6 | 8 | 10 | x2 | 5 | 5 | Unarmed, Durable |
Mana Halberd | Spear | 5 lbs | 150 | 1d6/+2 | 1d8/+2 | 1d10/+2 | x3 | 15 | 5 | |
Mana Trident | Spear | 4 lbs | 100 | 1d6/+3 | 1d8/+3 | 1d10/+3 | x2 | 15 | 5 | |
Mana Crossbow | Ranged | 5 lbs | 100 | 1d6/+2 | 1d8/+2 | 1d10/+2 | x2 | 75 | 10 | |
Mana Pistol | Ranged | 5 lbs | 200 | 1d10/+3 | 1d12/+3 | 2d8/+3 | 50 | 8 | Fatal | |
Mana Rifle | Ranged | 10 lbs | 250 | 1d12/+4 | 2d8/+4 | 1d20/+4 | 100 | 15 | Fatal | |
Mana Sniper Rifle | Ranged | 12 lbs | 300 | 1d12/+5 | 2d8/+5 | 1d20/+5 | 500 | 20 | Fatal | |
Mana Bomb | Thrown | 3 lbs | 150 | 2d6/+1 | 2d8/+1 | 2d10/+1 | x3 | Throw | 5 | Deadly |
Mana Throwing Knife | Thrown | 1 lbs | 30 | 1d3/+0 | 1d4/+0 | 1d6/+0 | x2 | Throw | 1 | |
Mana Meteor Hammer | Exotic | 5 lbs | 60 | 1d8/+2 | 1d10/+2 | 2d8/+2 | x3 | 10 | 8 | Trip, Finesse |
Mana Whip | Exotic | 1 lbs | 100 | 1d4/+1 | 1d6/+1 | 1d8/+1 | x2 | 20 | 4 | Trip, Finesse |
Mana Sword Cane | Exotic | 2 lbs | 50 | 1d4/+0 | 1d6/+0 | 1d8/+0 | x2 | 5 | 2 | |
Spare Mana Arrow | Improvised | 1/10 lbs | 10 | 1d2/+0 | 1d3/+0 | 1d4/+0 | x2 | 5 | 1 | Fragile |
Mana Arrow (10) | Ammunition | 1 lbs | 50 | – | – | – | – | – | 1 | – |
Mana Gear
Mana Tablet
Price: 5,000 p
MC/Minute: 5
Mana Battery Size: Tiny
The Mana tablet is capable of communicating to other tablets over the ether net allowing people to communicate over vast distances. Messages and letters can be sent over the ether-mail (e-mail for short) along with pictures, videos, and music. Maps can be used on the tablets and can even be used to mark locations for others to see and navigate or to send quests, bounties, or contracts over with their locations marked. The Mana tablet is capable of downloading and printing diminutive sized objects including money that is transferred through the ether net.
Mana Lamp
Price: 500 p
MC/Minute: 2
Mana Battery Size: Tiny
Mana lamps are used to provide lighting in buildings or other dark areas such as in caves or at night continuously by using Mana.
Ether Tower
Ether towers harness Mana from the ether and transfer it over a given area providing continuous charging and energy to manatech within its area without the need of Mana batteries including buildings, vehicles, and personal devices.
Mana Batteries
Mana batteries provide continuous Mana to an object or even spells or Runes that requires Mana. They can be used to charge spells and Runes or to run Mana tech for extended amounts of time as well as being drained to refill a caster’s Mana Pool.
Size | Charge | Price (p) | Weight | Mana Per Round |
---|---|---|---|---|
Diminutive | 10 | 2 | 1/10 lbs. | 10 |
Diminutive | 50 | 10 | 1/10 lbs. | 10 |
Diminutive | 100 | 20 | 1/10 lbs. | 10 |
Tiny | 250 | 50 | 1 lbs. | 30 |
Tiny | 500 | 100 | 1 lbs. | 30 |
Tiny | 1,000 | 200 | 1 lbs. | 30 |
Small | 2,500 | 500 | 50 lbs | 50 |
Small | 5,000 | 1,000 | 50 lbs | 50 |
Small | 10,000 | 2,000 | 50 lbs | 50 |
Medium | 25,000 | 5,000 | 100 lbs | 75 |
Medium | 50,000 | 10,000 | 100 lbs | 75 |
Medium | 75,000 | 15,000 | 100 lbs | 75 |
Large | 100,000 | 20,000 | 500 lbs | 100 |
Large | 250,000 | 50,000 | 500 lbs | 100 |
Large | 500,000 | 100,000 | 500 lbs | 100 |
Huge | 750,000 | 150,000 | 1 ton | 150 |
Huge | 1,000,000 | 200,000 | 1 ton | 150 |
Huge | 2,500,000 | 500,000 | 1 ton | 150 |